/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.u; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.ReplacementEffectImpl; import mage.abilities.effects.common.turn.AddExtraTurnControllerEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.events.ZoneChangeEvent; import mage.game.permanent.Permanent; import mage.players.Player; import java.util.UUID; /** * * @author LevelX2 */ public class UginsNexus extends CardImpl { public UginsNexus(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{5}"); addSuperType(SuperType.LEGENDARY); // If a player would begin an extra turn, that player skips that turn instead. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new UginsNexusSkipExtraTurnsEffect())); // If Ugin's Nexus would be put into a graveyard from the battlefield, instead exile it and take an extra turn after this one. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new UginsNexusExileEffect())); } public UginsNexus(final UginsNexus card) { super(card); } @Override public UginsNexus copy() { return new UginsNexus(this); } } class UginsNexusSkipExtraTurnsEffect extends ReplacementEffectImpl { public UginsNexusSkipExtraTurnsEffect() { super(Duration.WhileOnBattlefield, Outcome.Detriment); staticText = "If a player would begin an extra turn, that player skips that turn instead"; } public UginsNexusSkipExtraTurnsEffect(final UginsNexusSkipExtraTurnsEffect effect) { super(effect); } @Override public UginsNexusSkipExtraTurnsEffect copy() { return new UginsNexusSkipExtraTurnsEffect(this); } @Override public boolean replaceEvent(GameEvent event, Ability source, Game game) { Player player = game.getPlayer(event.getPlayerId()); MageObject sourceObject = game.getObject(source.getSourceId()); if (player != null && sourceObject != null) { game.informPlayers(sourceObject.getLogName() + ": Extra turn of " + player.getLogName() + " skipped"); } return true; } @Override public boolean checksEventType(GameEvent event, Game game) { return event.getType() == EventType.EXTRA_TURN; } @Override public boolean applies(GameEvent event, Ability source, Game game) { return true; } } class UginsNexusExileEffect extends ReplacementEffectImpl { public UginsNexusExileEffect() { super(Duration.WhileOnBattlefield, Outcome.Exile); staticText = "If {this} would be put into a graveyard from the battlefield, instead exile it and take an extra turn after this one"; } public UginsNexusExileEffect(final UginsNexusExileEffect effect) { super(effect); } @Override public UginsNexusExileEffect copy() { return new UginsNexusExileEffect(this); } @Override public boolean apply(Game game, Ability source) { return true; } @Override public boolean replaceEvent(GameEvent event, Ability source, Game game) { Permanent permanent = ((ZoneChangeEvent)event).getTarget(); if (permanent != null) { permanent.moveToExile(null, "", source.getSourceId(), game); new AddExtraTurnControllerEffect().apply(game, source); return true; } return false; } @Override public boolean checksEventType(GameEvent event, Game game) { return event.getType() == EventType.ZONE_CHANGE; } @Override public boolean applies(GameEvent event, Ability source, Game game) { if (event.getType() == EventType.ZONE_CHANGE && event.getTargetId().equals(source.getSourceId())) { ZoneChangeEvent zEvent = (ZoneChangeEvent)event; if (zEvent.getToZone() == Zone.GRAVEYARD && zEvent.getFromZone() == Zone.BATTLEFIELD) { return true; } } return false; } }