/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.c; import mage.abilities.Ability; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.counters.CounterType; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.permanent.Permanent; import mage.target.common.TargetCreaturePermanent; import java.util.UUID; /** * * @author Alvin */ public class CradleOfVitality extends CardImpl { public CradleOfVitality(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{3}{W}"); // Whenever you gain life, you may pay {1}{W}. If you do, put a +1/+1 counter on target creature for each 1 life you gained. Ability ability = new CradleOfVitalityGainLifeTriggeredAbility(); ability.addTarget(new TargetCreaturePermanent()); this.addAbility(ability); } public CradleOfVitality(final CradleOfVitality card) { super(card); } @Override public CradleOfVitality copy() { return new CradleOfVitality(this); } } class CradleOfVitalityGainLifeTriggeredAbility extends TriggeredAbilityImpl { public CradleOfVitalityGainLifeTriggeredAbility() { super(Zone.BATTLEFIELD, new CradleOfVitalityEffect(), false); addManaCost(new ManaCostsImpl("{1}{W}")); } public CradleOfVitalityGainLifeTriggeredAbility(final CradleOfVitalityGainLifeTriggeredAbility ability) { super(ability); } @Override public CradleOfVitalityGainLifeTriggeredAbility copy() { return new CradleOfVitalityGainLifeTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.GAINED_LIFE; } @Override public boolean checkTrigger(GameEvent event, Game game) { if (event.getPlayerId().equals(this.controllerId)) { this.getEffects().get(0).setValue("amount", event.getAmount()); return true; } return false; } @Override public String getRule() { return "Whenever you gain life, you may pay {1}{W}. If you do, put a +1/+1 counter on target creature for each 1 life you gained"; } } class CradleOfVitalityEffect extends OneShotEffect { public CradleOfVitalityEffect() { super(Outcome.Benefit); staticText = "Put a +1/+1 counter on target creature for each 1 life you gained"; } public CradleOfVitalityEffect(final CradleOfVitalityEffect effect) { super(effect); } @Override public CradleOfVitalityEffect copy() { return new CradleOfVitalityEffect(this); } @Override public boolean apply(Game game, Ability source) { int affectedTargets = 0; Integer amount = (Integer) getValue("amount"); for (UUID uuid : targetPointer.getTargets(game, source)) { Permanent permanent = game.getPermanent(uuid); permanent.addCounters(CounterType.P1P1.createInstance(amount), source, game); affectedTargets ++; } return affectedTargets > 0; } }