/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.g;
import mage.abilities.Ability;
import mage.abilities.common.ZoneChangeTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetPlayer;
import mage.target.common.TargetCardInGraveyard;
import java.util.List;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public class GaeasBlessing extends CardImpl {
public GaeasBlessing(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{1}{G}");
// Target player shuffles up to three target cards from his or her graveyard into his or her library.
this.getSpellAbility().addEffect(new GaeasBlessingEffect());
this.getSpellAbility().addTarget(new TargetPlayer());
this.getSpellAbility().addTarget(new GaeasBlessingTarget());
// Draw a card.
this.getSpellAbility().addEffect(new DrawCardSourceControllerEffect(1));
// When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.
this.addAbility(new GaeasBlessingTriggeredAbility());
}
public GaeasBlessing(final GaeasBlessing card) {
super(card);
}
@Override
public GaeasBlessing copy() {
return new GaeasBlessing(this);
}
}
class GaeasBlessingEffect extends OneShotEffect {
public GaeasBlessingEffect() {
super(Outcome.Neutral);
this.staticText = "Target player shuffles up to three target cards from his or her graveyard into his or her library";
}
public GaeasBlessingEffect(final GaeasBlessingEffect effect) {
super(effect);
}
@Override
public GaeasBlessingEffect copy() {
return new GaeasBlessingEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getFirstTarget());
if (player != null) {
List<UUID> targets = source.getTargets().get(1).getTargets();
boolean shuffle = false;
for (UUID targetId : targets) {
Card card = game.getCard(targetId);
if (card != null) {
if (player.getGraveyard().contains(card.getId())) {
player.getGraveyard().remove(card);
card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true);
shuffle = true;
}
}
}
if (shuffle) {
player.shuffleLibrary(source, game);
}
return true;
}
return false;
}
}
class GaeasBlessingTarget extends TargetCardInGraveyard {
public GaeasBlessingTarget() {
super(0, 3, new FilterCard());
}
public GaeasBlessingTarget(final GaeasBlessingTarget target) {
super(target);
}
@Override
public boolean canTarget(UUID id, Ability source, Game game) {
Card card = game.getCard(id);
if (card != null && game.getState().getZone(card.getId()) == Zone.GRAVEYARD) {
UUID firstTarget = source.getFirstTarget();
if (firstTarget != null && game.getPlayer(firstTarget).getGraveyard().contains(id)) {
return filter.match(card, game);
}
}
return false;
}
@Override
public GaeasBlessingTarget copy() {
return new GaeasBlessingTarget(this);
}
}
class GaeasBlessingTriggeredAbility extends ZoneChangeTriggeredAbility {
public GaeasBlessingTriggeredAbility() {
super(Zone.LIBRARY, Zone.GRAVEYARD, new GaeasBlessingGraveToLibraryEffect(), "", false);
}
public GaeasBlessingTriggeredAbility(final GaeasBlessingTriggeredAbility ability) {
super(ability);
}
@Override
public GaeasBlessingTriggeredAbility copy() {
return new GaeasBlessingTriggeredAbility(this);
}
@Override
public String getRule() {
return "When {this} is put into your graveyard from your library, shuffle your graveyard into your library.";
}
}
class GaeasBlessingGraveToLibraryEffect extends OneShotEffect {
public GaeasBlessingGraveToLibraryEffect() {
super(Outcome.GainLife);
staticText = "shuffle your graveyard into your library";
}
public GaeasBlessingGraveToLibraryEffect(final GaeasBlessingGraveToLibraryEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
game.informPlayers(new StringBuilder(controller.getLogName()).append(" shuffle his or her graveyard into his or her library").toString());
for (Card card : controller.getGraveyard().getCards(game)) {
controller.moveCardToLibraryWithInfo(card, source.getSourceId(), game, Zone.GRAVEYARD, true, true);
}
controller.getLibrary().addAll(controller.getGraveyard().getCards(game), game);
controller.getGraveyard().clear();
controller.shuffleLibrary(source, game);
return true;
}
return false;
}
@Override
public GaeasBlessingGraveToLibraryEffect copy() {
return new GaeasBlessingGraveToLibraryEffect(this);
}
}