/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.view;
import java.io.Serializable;
import java.util.UUID;
import mage.cards.decks.Deck;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class TableClientMessage implements Serializable {
private static final long serialVersionUID = 1L;
private DeckView deck;
private UUID roomId;
private UUID tableId;
private UUID gameId;
private UUID playerId;
private int time;
private boolean flag = false;
public TableClientMessage(Deck deck, UUID tableId, int time) {
this.deck = new DeckView(deck);
this.tableId = tableId;
this.time = time;
}
public TableClientMessage(Deck deck, UUID tableId, int time, boolean flag) {
this.deck = new DeckView(deck);
this.tableId = tableId;
this.time = time;
this.flag = flag;
}
public TableClientMessage(UUID gameId, UUID playerId) {
this.gameId = gameId;
this.playerId = playerId;
}
public TableClientMessage(UUID roomId, UUID tableId, boolean flag) {
this.roomId = roomId;
this.tableId = tableId;
this.flag = flag;
}
public DeckView getDeck() {
return deck;
}
public UUID getTableId() {
return tableId;
}
public UUID getRoomId() {
return roomId;
}
public UUID getGameId() {
return gameId;
}
public UUID getPlayerId() {
return playerId;
}
public int getTime() {
return time;
}
public boolean getFlag() {
return flag;
}
public void cleanUp() {
}
}