/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.keyword; import java.util.ArrayList; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldAbility; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.dynamicvalue.common.SunburstCount; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.constants.Outcome; import mage.counters.Counter; import mage.counters.CounterType; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; /** * * @author Plopman */ public class SunburstAbility extends EntersBattlefieldAbility { private final static String ruleCreature = "Sunburst <i>(This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)</i>"; private final static String ruleNonCreature = "Sunburst <i>(This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)</i>"; private boolean isCreature; public SunburstAbility(Card card) { super(new SunburstEffect(), ""); isCreature = card.isCreature(); } public SunburstAbility(final SunburstAbility ability) { super(ability); this.isCreature = ability.isCreature; } @Override public EntersBattlefieldAbility copy() { return new SunburstAbility(this); } @Override public String getRule() { return isCreature ? ruleCreature : ruleNonCreature; } } class SunburstEffect extends OneShotEffect { private static final DynamicValue amount = new SunburstCount(); public SunburstEffect() { super(Outcome.Benefit); staticText = "Sunburst"; } public SunburstEffect(final SunburstEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Permanent permanent = game.getPermanentEntering(source.getSourceId()); if (permanent != null) { Counter counter; if (permanent.isCreature()) { counter = CounterType.P1P1.createInstance(amount.calculate(game, source, this)); } else { counter = CounterType.CHARGE.createInstance(amount.calculate(game, source, this)); } if (counter != null) { ArrayList<UUID> appliedEffects = (ArrayList<UUID>) this.getValue("appliedEffects"); // the basic event is the EntersBattlefieldEvent, so use already applied replacement effects from that event permanent.addCounters(counter, source, game, appliedEffects); if (!game.isSimulation()) { Player player = game.getPlayer(source.getControllerId()); if (player != null) { game.informPlayers(player.getLogName() + " puts " + counter.getCount() + ' ' + counter.getName() + " counter on " + permanent.getName()); } } } } return true; } @Override public SunburstEffect copy() { return new SunburstEffect(this); } }