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package mage.cards.g;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.AsThoughEffectImpl;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.common.PutTopCardOfLibraryIntoGraveControllerEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.common.FilterCreatureCard;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.stack.Spell;
import mage.players.Player;
import mage.target.targetpointer.FixedTarget;
import mage.watchers.Watcher;
import java.util.UUID;
/**
*
* @author fireshoes
*/
public class GisaAndGeralf extends CardImpl {
public GisaAndGeralf(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{U}{B}");
addSuperType(SuperType.LEGENDARY);
this.subtype.add("Human");
this.subtype.add("Wizard");
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// When Gisa and Geralf enters the battlefield, put the top four cards of your library into your graveyard.
this.addAbility(new EntersBattlefieldTriggeredAbility(new PutTopCardOfLibraryIntoGraveControllerEffect(4)));
// During each of your turns, you may cast a Zombie creature card from your graveyard.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GisaAndGeralfContinuousEffect()), new GisaAndGeralfWatcher());
}
public GisaAndGeralf(final GisaAndGeralf card) {
super(card);
}
@Override
public GisaAndGeralf copy() {
return new GisaAndGeralf(this);
}
}
class GisaAndGeralfContinuousEffect extends ContinuousEffectImpl {
private static final FilterCreatureCard filter = new FilterCreatureCard("Zombie creature card");
static {
filter.add(new SubtypePredicate("Zombie"));
}
GisaAndGeralfContinuousEffect() {
super(Duration.WhileOnBattlefield, Layer.PlayerEffects, SubLayer.NA, Outcome.Benefit);
staticText = "During each of your turns, you may cast a Zombie creature card from your graveyard";
}
GisaAndGeralfContinuousEffect(final GisaAndGeralfContinuousEffect effect) {
super(effect);
}
@Override
public GisaAndGeralfContinuousEffect copy() {
return new GisaAndGeralfContinuousEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
for (Card card : player.getGraveyard().getCards(filter, game)) {
ContinuousEffect effect = new GisaAndGeralfCastFromGraveyardEffect();
effect.setTargetPointer(new FixedTarget(card.getId()));
game.addEffect(effect, source);
}
return true;
}
return false;
}
}
class GisaAndGeralfCastFromGraveyardEffect extends AsThoughEffectImpl {
GisaAndGeralfCastFromGraveyardEffect() {
super(AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, Duration.EndOfTurn, Outcome.Benefit);
staticText = "You may cast a Zombie creature card from your graveyard";
}
GisaAndGeralfCastFromGraveyardEffect(final GisaAndGeralfCastFromGraveyardEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public GisaAndGeralfCastFromGraveyardEffect copy() {
return new GisaAndGeralfCastFromGraveyardEffect(this);
}
@Override
public boolean applies(UUID objectId, Ability source, UUID affectedControllerId, Game game) {
if (objectId.equals(getTargetPointer().getFirst(game, source))) {
if (affectedControllerId.equals(source.getControllerId())) {
GisaAndGeralfWatcher watcher = (GisaAndGeralfWatcher) game.getState().getWatchers().get(GisaAndGeralfWatcher.class.getSimpleName(), source.getSourceId());
return !watcher.isAbilityUsed();
}
}
return false;
}
}
class GisaAndGeralfWatcher extends Watcher {
boolean abilityUsed = false;
GisaAndGeralfWatcher() {
super("GisaAndGeralfWatcher", WatcherScope.CARD);
}
GisaAndGeralfWatcher(final GisaAndGeralfWatcher watcher) {
super(watcher);
this.abilityUsed = watcher.abilityUsed;
}
@Override
public void watch(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.SPELL_CAST && event.getZone() == Zone.GRAVEYARD) {
Spell spell = (Spell) game.getObject(event.getTargetId());
if (spell.isCreature() && spell.hasSubtype("Zombie", game)) {
abilityUsed = true;
}
}
}
@Override
public GisaAndGeralfWatcher copy() {
return new GisaAndGeralfWatcher(this);
}
@Override
public void reset() {
super.reset();
abilityUsed = false;
}
public boolean isAbilityUsed() {
return abilityUsed;
}
}