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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.abilities.decorator;
import java.util.UUID;
import mage.abilities.ActivatedAbilityImpl;
import mage.abilities.condition.Condition;
import mage.abilities.costs.Cost;
import mage.abilities.costs.Costs;
import mage.abilities.costs.mana.ManaCosts;
import mage.abilities.effects.Effect;
import mage.abilities.effects.Effects;
import mage.constants.EffectType;
import mage.constants.Zone;
import mage.game.Game;
/**
* The card / permanent has the ability only, if the condition is true.
*
* @author LevelX
*/
public class ConditionalGainActivatedAbility extends ActivatedAbilityImpl {
private final Condition condition;
private String staticText = "";
private static final Effects emptyEffects = new Effects();
public ConditionalGainActivatedAbility(Zone zone, Effect effect, ManaCosts cost, Condition condition, String rule) {
super(zone, effect, cost);
this.condition = condition;
this.staticText = rule;
}
public ConditionalGainActivatedAbility(Zone zone, Effect effect, Costs costs, Condition condition, String rule) {
super(zone, effect, costs);
this.condition = condition;
this.staticText = rule;
}
public ConditionalGainActivatedAbility(Zone zone, Effect effect, Cost cost, Condition condition, String rule) {
super(zone, effect, cost);
this.condition = condition;
this.staticText = rule;
}
public ConditionalGainActivatedAbility(ConditionalGainActivatedAbility ability) {
super(ability);
this.condition = ability.condition;
this.staticText = ability.staticText;
}
@Override
public Effects getEffects(Game game, EffectType effectType) {
if (!condition.apply(game, this)) {
return emptyEffects;
}
return super.getEffects(game, effectType);
}
@Override
public boolean canActivate(UUID playerId, Game game) {
if (!condition.apply(game, this)) {
return false;
}
return super.canActivate(playerId, game);
}
@Override
public ConditionalGainActivatedAbility copy() {
return new ConditionalGainActivatedAbility(this);
}
@Override
public String getRule() {
return staticText;
}
}