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package mage.cards.g;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ReturnToBattlefieldUnderOwnerControlTargetEffect;
import mage.abilities.keyword.VigilanceAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.target.targetpointer.FixedTarget;
import java.util.UUID;
/**
*
* @author maurer.it_at_gmail.com
*/
public class GlimmerpointStag extends CardImpl {
private final static FilterPermanent filter = new FilterPermanent("another target permanent");
static {
filter.add(new AnotherPredicate());
}
public GlimmerpointStag(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{W}{W}");
this.subtype.add("Elk");
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Vigilance
this.addAbility(VigilanceAbility.getInstance());
// When Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Ability etbAbility = new EntersBattlefieldTriggeredAbility(new GlimmerpointStagEffect());
etbAbility.addTarget(new TargetPermanent(filter));
this.addAbility(etbAbility);
}
public GlimmerpointStag(final GlimmerpointStag card) {
super(card);
}
@Override
public GlimmerpointStag copy() {
return new GlimmerpointStag(this);
}
}
class GlimmerpointStagEffect extends OneShotEffect {
private static final String effectText = "exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step";
GlimmerpointStagEffect() {
super(Outcome.Detriment);
staticText = effectText;
}
GlimmerpointStagEffect(GlimmerpointStagEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Permanent permanent = game.getPermanent(source.getFirstTarget());
if (permanent != null) {
int zcc = permanent.getZoneChangeCounter(game);
controller.moveCards(permanent, Zone.EXILED, source, game);
//create delayed triggered ability
Effect effect = new ReturnToBattlefieldUnderOwnerControlTargetEffect();
effect.setTargetPointer(new FixedTarget(permanent.getId(), zcc + 1));
AtTheBeginOfNextEndStepDelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(effect);
game.addDelayedTriggeredAbility(delayedAbility, source);
}
return true;
}
return false;
}
@Override
public GlimmerpointStagEffect copy() {
return new GlimmerpointStagEffect(this);
}
}