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package mage.cards.c;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.OnEventTriggeredAbility;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.PutTopCardOfLibraryIntoGraveControllerEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeGroupEvent;
import mage.game.permanent.token.InsectToken;
import java.util.Set;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public class CrawlingSensation extends CardImpl {
public CrawlingSensation(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{G}");
// At the beginning of your upkeep, you may put the top two cards of your library into your graveyard.
this.addAbility(new OnEventTriggeredAbility(GameEvent.EventType.UPKEEP_STEP_PRE, "beginning of your upkeep", new PutTopCardOfLibraryIntoGraveControllerEffect(2), true));
// Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, create a 1/1 green Insect creature token.
this.addAbility(new CrawlingSensationTriggeredAbility());
}
public CrawlingSensation(final CrawlingSensation card) {
super(card);
}
@Override
public CrawlingSensation copy() {
return new CrawlingSensation(this);
}
}
class CrawlingSensationTriggeredAbility extends TriggeredAbilityImpl {
public CrawlingSensationTriggeredAbility() {
super(Zone.BATTLEFIELD, new CreateTokenEffect(new InsectToken()), false);
}
public CrawlingSensationTriggeredAbility(final CrawlingSensationTriggeredAbility ability) {
super(ability);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.ZONE_CHANGE_GROUP;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
ZoneChangeGroupEvent zEvent = (ZoneChangeGroupEvent) event;
if (zEvent != null && Zone.GRAVEYARD == zEvent.getToZone() && zEvent.getCards() != null) {
// TODO: Switch to handle this with a game watcher because this does not work correctly if control changes
Integer usedOnTurn = (Integer) game.getState().getValue("usedOnTurn" + getControllerId() + getOriginalId());
if (usedOnTurn == null || usedOnTurn < game.getTurnNum()) {
for (Card card : zEvent.getCards()) {
if (card != null) {
UUID cardOwnerId = card.getOwnerId();
Set<CardType> cardType = card.getCardType();
if (cardOwnerId != null
&& card.getOwnerId().equals(getControllerId())
&& cardType != null
&& card.isLand()) {
game.getState().setValue("usedOnTurn" + getControllerId() + getOriginalId(), game.getTurnNum());
return true;
}
}
}
}
}
return false;
}
@Override
public CrawlingSensationTriggeredAbility copy() {
return new CrawlingSensationTriggeredAbility(this);
}
@Override
public String getRule() {
return "Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, create a 1/1 green Insect creature token.";
}
}