/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.game.events; import java.io.Serializable; import java.util.List; import java.util.Map; import java.util.Set; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.ActivatedAbility; import mage.abilities.TriggeredAbility; import mage.cards.Card; import mage.cards.Cards; import mage.choices.Choice; import mage.game.permanent.Permanent; /** * * @author BetaSteward_at_googlemail.com */ public class PlayerQueryEventSource implements EventSource<PlayerQueryEvent>, Serializable { protected final EventDispatcher<PlayerQueryEvent> dispatcher = new EventDispatcher<PlayerQueryEvent>() { }; @Override public void addListener(Listener<PlayerQueryEvent> listener) { dispatcher.addListener(listener); } @Override public void removeAllListener() { dispatcher.removeAllListener(); } public void ask(UUID playerId, String message, Ability source, Map<String, Serializable> options) { dispatcher.fireEvent(PlayerQueryEvent.askEvent(playerId, message, source, options)); } public void select(UUID playerId, String message) { dispatcher.fireEvent(PlayerQueryEvent.selectEvent(playerId, message)); } public void select(UUID playerId, String message, Map<String, Serializable> options) { dispatcher.fireEvent(PlayerQueryEvent.selectEvent(playerId, message, options)); } public void chooseAbility(UUID playerId, String message, String objectName, List<? extends ActivatedAbility> choices) { dispatcher.fireEvent(PlayerQueryEvent.chooseAbilityEvent(playerId, message, objectName, choices)); } public void choosePile(UUID playerId, String message, List<? extends Card> pile1, List<? extends Card> pile2) { dispatcher.fireEvent(PlayerQueryEvent.choosePileEvent(playerId, message, pile1, pile2)); } public void chooseMode(UUID playerId, String message, Map<UUID, String> modes) { dispatcher.fireEvent(PlayerQueryEvent.chooseModeEvent(playerId, message, modes)); } public void target(UUID playerId, String message, Set<UUID> targets, boolean required) { dispatcher.fireEvent(PlayerQueryEvent.targetEvent(playerId, message, targets, required)); } public void target(UUID playerId, String message, Set<UUID> targets, boolean required, Map<String, Serializable> options) { dispatcher.fireEvent(PlayerQueryEvent.targetEvent(playerId, message, targets, required, options)); } public void target(UUID playerId, String message, Cards cards, boolean required, Map<String, Serializable> options) { dispatcher.fireEvent(PlayerQueryEvent.targetEvent(playerId, message, cards, required, options)); } public void target(UUID playerId, String message, List<TriggeredAbility> abilities) { dispatcher.fireEvent(PlayerQueryEvent.targetEvent(playerId, message, abilities)); } public void target(UUID playerId, String message, List<Permanent> perms, boolean required) { dispatcher.fireEvent(PlayerQueryEvent.targetEvent(playerId, message, perms, required)); } public void playMana(UUID playerId, String message, Map<String, Serializable> options) { dispatcher.fireEvent(PlayerQueryEvent.playManaEvent(playerId, message, options)); } public void amount(UUID playerId, String message, int min, int max) { dispatcher.fireEvent(PlayerQueryEvent.amountEvent(playerId, message, min, max)); } public void chooseChoice(UUID playerId, Choice choice) { dispatcher.fireEvent(PlayerQueryEvent.chooseChoiceEvent(playerId, choice)); } public void playXMana(UUID playerId, String message) { dispatcher.fireEvent(PlayerQueryEvent.playXManaEvent(playerId, message)); } public void pickCard(UUID playerId, String message, List<Card> booster, int time) { dispatcher.fireEvent(PlayerQueryEvent.pickCard(playerId, message, booster, time)); } public void construct(UUID playerId, String message, int time) { dispatcher.fireEvent(PlayerQueryEvent.construct(playerId, message, time)); } public void informPlayer(UUID playerId, String message) { dispatcher.fireEvent(PlayerQueryEvent.informPersonal(playerId, message)); } }