/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.game.events;
import java.io.Serializable;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.ActivatedAbility;
import mage.abilities.TriggeredAbility;
import mage.cards.Card;
import mage.cards.Cards;
import mage.choices.Choice;
import mage.game.permanent.Permanent;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class PlayerQueryEventSource implements EventSource<PlayerQueryEvent>, Serializable {
protected final EventDispatcher<PlayerQueryEvent> dispatcher = new EventDispatcher<PlayerQueryEvent>() {
};
@Override
public void addListener(Listener<PlayerQueryEvent> listener) {
dispatcher.addListener(listener);
}
@Override
public void removeAllListener() {
dispatcher.removeAllListener();
}
public void ask(UUID playerId, String message, Ability source, Map<String, Serializable> options) {
dispatcher.fireEvent(PlayerQueryEvent.askEvent(playerId, message, source, options));
}
public void select(UUID playerId, String message) {
dispatcher.fireEvent(PlayerQueryEvent.selectEvent(playerId, message));
}
public void select(UUID playerId, String message, Map<String, Serializable> options) {
dispatcher.fireEvent(PlayerQueryEvent.selectEvent(playerId, message, options));
}
public void chooseAbility(UUID playerId, String message, String objectName, List<? extends ActivatedAbility> choices) {
dispatcher.fireEvent(PlayerQueryEvent.chooseAbilityEvent(playerId, message, objectName, choices));
}
public void choosePile(UUID playerId, String message, List<? extends Card> pile1, List<? extends Card> pile2) {
dispatcher.fireEvent(PlayerQueryEvent.choosePileEvent(playerId, message, pile1, pile2));
}
public void chooseMode(UUID playerId, String message, Map<UUID, String> modes) {
dispatcher.fireEvent(PlayerQueryEvent.chooseModeEvent(playerId, message, modes));
}
public void target(UUID playerId, String message, Set<UUID> targets, boolean required) {
dispatcher.fireEvent(PlayerQueryEvent.targetEvent(playerId, message, targets, required));
}
public void target(UUID playerId, String message, Set<UUID> targets, boolean required, Map<String, Serializable> options) {
dispatcher.fireEvent(PlayerQueryEvent.targetEvent(playerId, message, targets, required, options));
}
public void target(UUID playerId, String message, Cards cards, boolean required, Map<String, Serializable> options) {
dispatcher.fireEvent(PlayerQueryEvent.targetEvent(playerId, message, cards, required, options));
}
public void target(UUID playerId, String message, List<TriggeredAbility> abilities) {
dispatcher.fireEvent(PlayerQueryEvent.targetEvent(playerId, message, abilities));
}
public void target(UUID playerId, String message, List<Permanent> perms, boolean required) {
dispatcher.fireEvent(PlayerQueryEvent.targetEvent(playerId, message, perms, required));
}
public void playMana(UUID playerId, String message, Map<String, Serializable> options) {
dispatcher.fireEvent(PlayerQueryEvent.playManaEvent(playerId, message, options));
}
public void amount(UUID playerId, String message, int min, int max) {
dispatcher.fireEvent(PlayerQueryEvent.amountEvent(playerId, message, min, max));
}
public void chooseChoice(UUID playerId, Choice choice) {
dispatcher.fireEvent(PlayerQueryEvent.chooseChoiceEvent(playerId, choice));
}
public void playXMana(UUID playerId, String message) {
dispatcher.fireEvent(PlayerQueryEvent.playXManaEvent(playerId, message));
}
public void pickCard(UUID playerId, String message, List<Card> booster, int time) {
dispatcher.fireEvent(PlayerQueryEvent.pickCard(playerId, message, booster, time));
}
public void construct(UUID playerId, String message, int time) {
dispatcher.fireEvent(PlayerQueryEvent.construct(playerId, message, time));
}
public void informPlayer(UUID playerId, String message) {
dispatcher.fireEvent(PlayerQueryEvent.informPersonal(playerId, message));
}
}