/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.server.game; import java.util.UUID; import mage.game.Game; import mage.game.GameState; import mage.interfaces.callback.ClientCallback; import mage.interfaces.callback.ClientCallbackMethod; import mage.server.UserManager; import mage.view.GameView; /** * @author BetaSteward_at_googlemail.com */ public class ReplaySession implements GameCallback { private final GameReplay replay; protected final UUID userId; ReplaySession(UUID gameId, UUID userId) { this.replay = new GameReplay(gameId); this.userId = userId; } public void replay() { replay.start(); UserManager.instance.getUser(userId).ifPresent(user -> user.fireCallback(new ClientCallback(ClientCallbackMethod.REPLAY_INIT, replay.getGame().getId(), new GameView(replay.next(), replay.getGame(), null, null)))); } public void stop() { gameResult("stopped replay"); } public synchronized void next() { updateGame(replay.next(), replay.getGame()); } public synchronized void next(int moves) { for (int i = 0; i < moves; i++) { replay.next(); } updateGame(replay.next(), replay.getGame()); } public synchronized void previous() { updateGame(replay.previous(), replay.getGame()); } @Override public void gameResult(final String result) { UserManager.instance.getUser(userId).ifPresent(user -> user.fireCallback(new ClientCallback(ClientCallbackMethod.REPLAY_DONE, replay.getGame().getId(), result))); ReplayManager.instance.endReplay(replay.getGame().getId(), userId); } private void updateGame(final GameState state, Game game) { if (state == null) { gameResult("game ended"); } else { UserManager.instance.getUser(userId).ifPresent(user -> user.fireCallback(new ClientCallback(ClientCallbackMethod.REPLAY_UPDATE, replay.getGame().getId(), new GameView(state, game, null, null)))); } } }