/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package org.mage.test.commander.FFA3; import mage.constants.PhaseStep; import mage.constants.Zone; import org.junit.Test; import org.mage.test.serverside.base.CardTestCommander3PlayersFFA; /** * * @author LevelX2 */ public class SerraAscendantTest extends CardTestCommander3PlayersFFA { /** * Serra Ascendant is not working properly. Playing commander free for all, * and when life total was less than 30 Serra remained a 6/6. */ @Test public void TestChangePTTo11() { // Lifelink (Damage dealt by this creature also causes you to gain that much life.) // As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying. addCard(Zone.HAND, playerA, "Serra Ascendant"); // {W} addCard(Zone.BATTLEFIELD, playerA, "Plains", 1); // Draw cards equal to the power of target creature you control. addCard(Zone.HAND, playerA, "Soul's Majesty"); // Sorcery - {4}{G} addCard(Zone.BATTLEFIELD, playerA, "Forest", 5); addCard(Zone.HAND, playerB, "Lightning Bolt", 2); addCard(Zone.BATTLEFIELD, playerB, "Mountain", 2); addCard(Zone.HAND, playerC, "Lightning Bolt", 2); addCard(Zone.BATTLEFIELD, playerC, "Mountain", 2); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Serra Ascendant"); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Soul's Majesty", "Serra Ascendant"); castSpell(1, PhaseStep.BEGIN_COMBAT, playerB, "Lightning Bolt", playerA); castSpell(1, PhaseStep.BEGIN_COMBAT, playerB, "Lightning Bolt", playerA); castSpell(1, PhaseStep.BEGIN_COMBAT, playerC, "Lightning Bolt", playerA); castSpell(1, PhaseStep.BEGIN_COMBAT, playerC, "Lightning Bolt", playerA); setStopAt(1, PhaseStep.DECLARE_ATTACKERS); execute(); assertGraveyardCount(playerA, "Soul's Majesty", 1); assertHandCount(playerA, 7); // 6 from Soul's Majesty + 1 from draw phase assertGraveyardCount(playerB, "Lightning Bolt", 2); assertGraveyardCount(playerC, "Lightning Bolt", 2); assertPermanentCount(playerA, "Serra Ascendant", 1); assertPowerToughness(playerA, "Serra Ascendant", 1, 1); assertLife(playerA, 28); assertLife(playerB, 40); assertLife(playerC, 40); } }