/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.l; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.BeginningOfEndStepTriggeredAbility; import mage.abilities.condition.Condition; import mage.abilities.effects.OneShotEffect; import mage.abilities.keyword.PartnerAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.game.Game; import mage.players.Player; import mage.players.PlayerList; import mage.watchers.common.PlayerLostLifeWatcher; import java.util.Objects; import java.util.UUID; /** * * @author spjspj */ public class LudevicNecroAlchemist extends CardImpl { public LudevicNecroAlchemist(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{U}{R}"); addSuperType(SuperType.LEGENDARY); this.subtype.add("Human"); this.subtype.add("Wizard"); this.power = new MageInt(1); this.toughness = new MageInt(4); // At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn. this.addAbility(new BeginningOfEndStepTriggeredAbility(Zone.BATTLEFIELD, new LudevicNecroAlchemistEffect(), TargetController.ANY, new LudevicNecroAlchemistCondition(), false)); // Partner this.addAbility(PartnerAbility.getInstance()); } public LudevicNecroAlchemist(final LudevicNecroAlchemist card) { super(card); } @Override public LudevicNecroAlchemist copy() { return new LudevicNecroAlchemist(this); } } class LudevicNecroAlchemistCondition implements Condition { @Override public boolean apply(Game game, Ability source) { PlayerLostLifeWatcher watcher = (PlayerLostLifeWatcher) game.getState().getWatchers().get(PlayerLostLifeWatcher.class.getSimpleName()); UUID player = game.getActivePlayerId(); PlayerList playerList = game.getState().getPlayerList().copy(); Player currentPlayer = null; UUID sourcePlayerId = source.getControllerId(); Player firstPlayer = null; if (playerList != null) { firstPlayer = playerList.getCurrent(game); currentPlayer = playerList.getNext(game); } while (watcher != null && currentPlayer != null) { if (currentPlayer != null && !Objects.equals(currentPlayer.getId(), sourcePlayerId) && watcher.getLiveLost(currentPlayer.getId()) > 0) { return true; } if (Objects.equals(currentPlayer, firstPlayer)) { return false; } currentPlayer = playerList.getNext(game); } return false; } public String toString() { return "if a player other than you lost life this turn"; } } class LudevicNecroAlchemistEffect extends OneShotEffect { public LudevicNecroAlchemistEffect() { super(Outcome.DrawCard); staticText = "that player may draw a card if a player other than you lost life this turn"; } public LudevicNecroAlchemistEffect(final LudevicNecroAlchemistEffect effect) { super(effect); } @Override public LudevicNecroAlchemistEffect copy() { return new LudevicNecroAlchemistEffect(this); } @Override public boolean apply(Game game, Ability source) { UUID playerId = game.getActivePlayerId(); if (playerId != null) { Player player = game.getPlayer(playerId); if (player != null && player.chooseUse(outcome, "Draw a card?", source, game)) { player.drawCards(1, game); return true; } } return false; } }