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package mage.cards.s;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.costs.Cost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.target.common.TargetNonlandPermanent;
/**
*
* @author LevelX2
*/
public class SoulTithe extends CardImpl {
static final String rule = "At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless he or she pays {X}, where X is its converted mana cost";
public SoulTithe (UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{1}{W}");
this.subtype.add("Aura");
// Enchant nonland permanent
TargetPermanent auraTarget = new TargetNonlandPermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.Detriment));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// At the beginning of the upkeep of enchanted permanent's controller,
// that player sacrifices it unless he or she pays {X},
// where X is its converted mana cost.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(new SoulTitheEffect(), TargetController.CONTROLLER_ATTACHED_TO, false));
}
public SoulTithe (final SoulTithe card) {
super(card);
}
@Override
public SoulTithe copy() {
return new SoulTithe(this);
}
}
class SoulTitheEffect extends OneShotEffect {
public SoulTitheEffect() {
super(Outcome.Sacrifice);
staticText = "that player sacrifices it unless he or she pays {X}, where X is its converted mana cost";
}
public SoulTitheEffect(final SoulTitheEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent aura = game.getPermanent(source.getSourceId());
if(aura != null) {
Permanent permanent = game.getPermanent(aura.getAttachedTo());
if(permanent != null) {
Player player = game.getPlayer(permanent.getControllerId());
if(player != null) {
int cmc = permanent.getConvertedManaCost();
if (player.chooseUse(Outcome.Benefit, "Pay {" + cmc + "} for " + permanent.getName() + "? (otherwise you sacrifice it)", source, game)) {
Cost cost = new GenericManaCost(cmc);
if (cost.pay(source, game, source.getSourceId(), player.getId(), false, null)) {
return true;
}
}
permanent.sacrifice(source.getSourceId(), game);
return true;
}
}
}
return false;
}
@Override
public SoulTitheEffect copy() {
return new SoulTitheEffect(this);
}
}