/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.DealsDamageToAPlayerTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.game.Game; import mage.players.Player; /** * * @author markedagain */ public class Shocker extends CardImpl { public Shocker(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{R}"); this.subtype.add("Insect"); this.power = new MageInt(1); this.toughness = new MageInt(1); // Whenever Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards. this.addAbility(new DealsDamageToAPlayerTriggeredAbility(new ShockerEffect(), false, true)); } public Shocker(final Shocker card) { super(card); } @Override public Shocker copy() { return new Shocker(this); } } class ShockerEffect extends OneShotEffect { public ShockerEffect() { super(Outcome.Discard); this.staticText = " that player discards all the cards in his or her hand, then draws that many cards"; } public ShockerEffect(final ShockerEffect effect) { super(effect); } @Override public ShockerEffect copy() { return new ShockerEffect(this); } @Override public boolean apply(Game game, Ability source) { Player targetPlayer = game.getPlayer(targetPointer.getFirst(game, source)); if (targetPlayer != null) { int count = targetPlayer.getHand().size(); for (Card card : targetPlayer.getHand().getCards(game)) { targetPlayer.discard(card, source, game); } targetPlayer.drawCards(count, game); return false; } return true; } }