/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import java.util.UUID; import mage.constants.CardType; import mage.constants.Outcome; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.game.Game; /** * * @author Loki */ public class SyphonSoul extends CardImpl { public SyphonSoul(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{2}{B}"); // Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way. this.getSpellAbility().addEffect(new SyphonSoulEffect()); } public SyphonSoul(final SyphonSoul card) { super(card); } @Override public SyphonSoul copy() { return new SyphonSoul(this); } } class SyphonSoulEffect extends OneShotEffect { public SyphonSoulEffect() { super(Outcome.Damage); staticText = "{this} deals 2 damage to each other player. You gain life equal to the damage dealt this way"; } public SyphonSoulEffect(final SyphonSoulEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { int damageDealt = 0; for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) { if (!playerId.equals(source.getControllerId())) { damageDealt += game.getPlayer(playerId).damage(2, source.getSourceId(), game, false, true); } } if (damageDealt > 0) { game.getPlayer(source.getControllerId()).gainLife(damageDealt, game); } return true; } @Override public SyphonSoulEffect copy() { return new SyphonSoulEffect(this); } }