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package mage.cards.s;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.ReturnToHandTargetEffect;
import mage.abilities.effects.common.continuous.BoostControlledEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author michael.napoleon@gmail.com
*/
public class SunscapeMaster extends CardImpl {
public SunscapeMaster(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{W}{W}");
this.subtype.add("Human");
this.subtype.add("Wizard");
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// {G}{G}, {tap}: Creatures you control get +2/+2 until end of turn.
Effect effect1 = new BoostControlledEffect(2, 2, Duration.EndOfTurn);
effect1.setText("Creatures you control get +2/+2 until end of turn");
Ability ability1 = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect1, new ManaCostsImpl("{G}{G}"));
ability1.addCost(new TapSourceCost());
this.addAbility(ability1);
// {U}{U}, {tap}: Return target creature to its owner's hand.
Effect effect2 = new ReturnToHandTargetEffect();
effect2.setText("Return target creature to its owner's hand.");
Ability ability2 = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect2, new ManaCostsImpl("{U}{U}"));
ability2.addTarget(new TargetCreaturePermanent());
ability2.addCost(new TapSourceCost());
this.addAbility(ability2);
}
public SunscapeMaster(final SunscapeMaster card) {
super(card);
}
@Override
public SunscapeMaster copy() {
return new SunscapeMaster(this);
}
}