/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.m; import java.util.Iterator; import java.util.UUID; import mage.MageObjectReference; import mage.abilities.Ability; import mage.abilities.condition.LockedInCondition; import mage.abilities.condition.common.KickedCondition; import mage.abilities.decorator.ConditionalContinuousEffect; import mage.abilities.effects.ContinuousEffectImpl; import mage.abilities.keyword.KickerAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.filter.common.FilterCreaturePermanent; import mage.game.Game; import mage.game.permanent.Permanent; import mage.target.TargetPlayer; /** * * @author North */ public class MarshCasualties extends CardImpl { private static final String ruleText = "Creatures target player controls get -1/-1 until end of turn. If {this} was kicked, those creatures get -2/-2 until end of turn instead"; public MarshCasualties(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{B}{B}"); this.color.setBlack(true); // Kicker {3} this.addAbility(new KickerAbility("{3}")); // Creatures target player controls get -1/-1 until end of turn. If Marsh Casualties was kicked, those creatures get -2/-2 until end of turn instead. this.getSpellAbility().addEffect(new ConditionalContinuousEffect( new MarshCasualtiesEffect(-2, -2), new MarshCasualtiesEffect(-1, -1), new LockedInCondition(KickedCondition.instance), ruleText)); this.getSpellAbility().addTarget(new TargetPlayer()); } public MarshCasualties(final MarshCasualties card) { super(card); } @Override public MarshCasualties copy() { return new MarshCasualties(this); } } class MarshCasualtiesEffect extends ContinuousEffectImpl { private final int power; private final int toughness; public MarshCasualtiesEffect(int power, int toughness) { super(Duration.EndOfTurn, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, Outcome.BoostCreature); this.power = power; this.toughness = toughness; } public MarshCasualtiesEffect(final MarshCasualtiesEffect effect) { super(effect); this.power = effect.power; this.toughness = effect.toughness; } @Override public MarshCasualtiesEffect copy() { return new MarshCasualtiesEffect(this); } @Override public void init(Ability source, Game game) { super.init(source, game); if (this.affectedObjectsSet) { for (Permanent creature : game.getBattlefield().getAllActivePermanents(new FilterCreaturePermanent(), source.getFirstTarget(), game)) { affectedObjectList.add(new MageObjectReference(creature, game)); } } } @Override public boolean apply(Game game, Ability source) { for (Iterator<MageObjectReference> it = affectedObjectList.iterator(); it.hasNext();) { Permanent permanent = it.next().getPermanent(game); if (permanent != null) { permanent.addPower(power); permanent.addToughness(toughness); } else { it.remove(); } } return true; } }