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package mage.cards.d;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetOpponent;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public class DescendantOfMasumaro extends CardImpl {
public DescendantOfMasumaro(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{G}");
this.subtype.add("Human");
this.subtype.add("Monk");
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// At the beginning of your upkeep, put a +1/+1 counter on Descendant of Masumaro for each card in your hand, then remove a +1/+1 counter from Descendant of Masumaro for each card in target opponent's hand.
Ability ability = new BeginningOfUpkeepTriggeredAbility(new DescendantOfMasumaroEffect(), TargetController.YOU, false);
ability.addTarget(new TargetOpponent());
this.addAbility(ability);
}
public DescendantOfMasumaro(final DescendantOfMasumaro card) {
super(card);
}
@Override
public DescendantOfMasumaro copy() {
return new DescendantOfMasumaro(this);
}
}
class DescendantOfMasumaroEffect extends OneShotEffect {
public DescendantOfMasumaroEffect() {
super(Outcome.Benefit);
this.staticText = "put a +1/+1 counter on {this} for each card in your hand, then remove a +1/+1 counter from {this} for each card in target opponent's hand";
}
public DescendantOfMasumaroEffect(final DescendantOfMasumaroEffect effect) {
super(effect);
}
@Override
public DescendantOfMasumaroEffect copy() {
return new DescendantOfMasumaroEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Permanent sourcePermanent = game.getPermanent(source.getSourceId());
if (controller != null && sourcePermanent != null) {
if (!controller.getHand().isEmpty()) {
new AddCountersSourceEffect(CounterType.P1P1.createInstance(controller.getHand().size()), true).apply(game, source);
}
Player targetOpponent = game.getPlayer(getTargetPointer().getFirst(game, source));
if (targetOpponent != null && !targetOpponent.getHand().isEmpty()) {
sourcePermanent.removeCounters(CounterType.P1P1.getName(), targetOpponent.getHand().size(), game);
game.informPlayers(controller.getLogName() + " removes " + targetOpponent.getHand().size() + " +1/+1 counters from " + sourcePermanent.getLogName());
}
return true;
}
return false;
}
}