/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects.common.continuous; import mage.abilities.Ability; import mage.abilities.effects.ContinuousEffectImpl; import mage.cards.repository.CardRepository; import mage.constants.*; import mage.game.Game; import mage.game.permanent.Permanent; import mage.game.permanent.token.Token; /** * @author jeffwadsworth */ public class BecomesCreatureAttachedEffect extends ContinuousEffectImpl { public enum LoseType { NONE, ALL, ALL_BUT_COLOR, ABILITIES, ABILITIES_SUBTYPE_AND_PT } protected Token token; protected String type; protected LoseType loseType; // what attributes are lost public BecomesCreatureAttachedEffect(Token token, String text, Duration duration) { this(token, text, duration, LoseType.NONE); } public BecomesCreatureAttachedEffect(Token token, String text, Duration duration, LoseType loseType) { super(duration, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.BecomeCreature); this.token = token; this.loseType = loseType; staticText = text; } public BecomesCreatureAttachedEffect(final BecomesCreatureAttachedEffect effect) { super(effect); this.token = effect.token.copy(); this.type = effect.type; this.loseType = effect.loseType; } @Override public BecomesCreatureAttachedEffect copy() { return new BecomesCreatureAttachedEffect(this); } @Override public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) { Permanent enchantment = game.getPermanent(source.getSourceId()); if (enchantment != null) { Permanent permanent = game.getPermanent(enchantment.getAttachedTo()); if (permanent != null) { switch (layer) { case TypeChangingEffects_4: if (sublayer == SubLayer.NA) { for (SuperType t : token.getSuperType()) { permanent.addSuperType(t); } // card type switch (loseType) { case ALL: case ALL_BUT_COLOR: permanent.getCardType().clear(); break; } for (CardType t : token.getCardType()) { permanent.addCardType(t); } // sub type switch (loseType) { case ALL: case ALL_BUT_COLOR: case ABILITIES_SUBTYPE_AND_PT: permanent.getSubtype(game).retainAll(CardRepository.instance.getLandTypes()); break; } for (String t : token.getSubtype(game)) { if (!permanent.getSubtype(game).contains(t)) { permanent.getSubtype(game).add(t); } } } break; case ColorChangingEffects_5: if (sublayer == SubLayer.NA) { if (loseType == LoseType.ALL) { permanent.getColor(game).setBlack(false); permanent.getColor(game).setGreen(false); permanent.getColor(game).setBlue(false); permanent.getColor(game).setWhite(false); permanent.getColor(game).setRed(false); } if (token.getColor(game).hasColor()) { permanent.getColor(game).setColor(token.getColor(game)); } } break; case AbilityAddingRemovingEffects_6: if (sublayer == SubLayer.NA) { switch (loseType) { case ALL: case ALL_BUT_COLOR: case ABILITIES: case ABILITIES_SUBTYPE_AND_PT: permanent.removeAllAbilities(source.getSourceId(), game); break; } for (Ability ability : token.getAbilities()) { permanent.addAbility(ability, source.getSourceId(), game); } } break; case PTChangingEffects_7: if (sublayer == SubLayer.SetPT_7b) { permanent.getPower().setValue(token.getPower().getValue()); permanent.getToughness().setValue(token.getToughness().getValue()); break; } } } return true; } return false; } @Override public boolean apply(Game game, Ability source) { return false; } @Override public boolean hasLayer(Layer layer) { return layer == Layer.PTChangingEffects_7 || layer == Layer.AbilityAddingRemovingEffects_6 || layer == Layer.ColorChangingEffects_5 || layer == Layer.TypeChangingEffects_4; } }