/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects.common.continuous; import java.util.ArrayList; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.Mode; import mage.abilities.effects.ContinuousEffectImpl; import mage.constants.Duration; import mage.constants.Layer; import mage.constants.Outcome; import mage.constants.SubLayer; import mage.constants.TargetController; import mage.game.Game; import mage.players.Player; /** * * @author LoneFox */ public class PlayWithHandRevealedEffect extends ContinuousEffectImpl { private TargetController who; public PlayWithHandRevealedEffect(TargetController who) { super(Duration.WhileOnBattlefield, Layer.PlayerEffects, SubLayer.NA, Outcome.Detriment); this.who = who; } public PlayWithHandRevealedEffect(final PlayWithHandRevealedEffect effect) { super(effect); who = effect.who; } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { Iterable<UUID> affectedPlayers; switch (who) { case ANY: affectedPlayers = game.getState().getPlayersInRange(controller.getId(), game); break; case OPPONENT: affectedPlayers = game.getOpponents(source.getControllerId()); break; case YOU: ArrayList<UUID> tmp = new ArrayList<>(); tmp.add(source.getControllerId()); affectedPlayers = tmp; break; default: return false; } for (UUID playerID : affectedPlayers) { Player player = game.getPlayer(playerID); if (player != null) { player.revealCards(player.getName() + "'s hand cards", player.getHand(), game, false); } } return true; } return false; } @Override public PlayWithHandRevealedEffect copy() { return new PlayWithHandRevealedEffect(this); } @Override public String getText(Mode mode) { if (staticText != null && !staticText.isEmpty()) { return staticText; } switch (who) { case ANY: return "Players play with their hands revealed"; case OPPONENT: return "Your opponents play with their hands revealed"; case YOU: return "Play with your hand revealed"; default: return "Unknown TargetController for PlayWithHandRevealedEffect"; } } }