/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.common.delayed; import mage.abilities.DelayedTriggeredAbility; import mage.abilities.effects.Effect; import mage.constants.Duration; import mage.constants.TargetController; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.permanent.Permanent; /** * @author LevelX2 */ public class AtTheBeginOfMainPhaseDelayedTriggeredAbility extends DelayedTriggeredAbility { public enum PhaseSelection { NEXT_PRECOMBAT_MAIN("next precombat main phase"), NEXT_POSTCOMAT_MAIN("next postcombat main phase"), NEXT_MAIN("next main phase"), NEXT_MAIN_THIS_TURN("next main phase this turn"); private final String text; PhaseSelection(String text) { this.text = text; } @Override public String toString() { return text; } } private final TargetController targetController; private final PhaseSelection phaseSelection; public AtTheBeginOfMainPhaseDelayedTriggeredAbility(Effect effect, boolean optional, TargetController targetController, PhaseSelection phaseSelection) { super(effect, Duration.EndOfGame, true, optional); this.targetController = targetController; this.phaseSelection = phaseSelection; } public AtTheBeginOfMainPhaseDelayedTriggeredAbility(final AtTheBeginOfMainPhaseDelayedTriggeredAbility ability) { super(ability); this.targetController = ability.targetController; this.phaseSelection = ability.phaseSelection; } @Override public AtTheBeginOfMainPhaseDelayedTriggeredAbility copy() { return new AtTheBeginOfMainPhaseDelayedTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return checkPhase(event.getType()); } @Override public boolean checkTrigger(GameEvent event, Game game) { switch (targetController) { case ANY: return true; case YOU: return event.getPlayerId().equals(this.controllerId); case OPPONENT: if (game.getPlayer(this.getControllerId()).hasOpponent(event.getPlayerId(), game)) { return true; } break; case CONTROLLER_ATTACHED_TO: Permanent attachment = game.getPermanent(sourceId); if (attachment != null && attachment.getAttachedTo() != null) { Permanent attachedTo = game.getPermanent(attachment.getAttachedTo()); if (attachedTo != null && attachedTo.getControllerId().equals(event.getPlayerId())) { return true; } } } return false; } private boolean checkPhase(EventType eventType) { switch (phaseSelection) { case NEXT_MAIN: case NEXT_MAIN_THIS_TURN: return EventType.PRECOMBAT_MAIN_PHASE_PRE == eventType || EventType.POSTCOMBAT_MAIN_PHASE_PRE == eventType; case NEXT_POSTCOMAT_MAIN: return EventType.POSTCOMBAT_MAIN_PHASE_PRE == eventType; case NEXT_PRECOMBAT_MAIN: return EventType.PRECOMBAT_MAIN_PHASE_PRE == eventType; default: return false; } } @Override public String getRule() { StringBuilder sb = new StringBuilder(); switch (targetController) { case YOU: sb.append("At the beginning of your ").append(phaseSelection.toString()).append(", "); break; case OPPONENT: sb.append("At the beginning of an opponent's ").append(phaseSelection.toString()).append(", "); break; case ANY: sb.append("At the beginning of the ").append(phaseSelection.toString()).append(", "); break; case CONTROLLER_ATTACHED_TO: sb.append("At the beginning of the ").append(phaseSelection.toString()).append(" of enchanted creature's controller, "); break; } sb.append(getEffects().getText(modes.getMode())); return sb.toString(); } }