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package org.mage.test.cards.enchantments;
import mage.constants.CardType;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class AnimateArtifactTest extends CardTestPlayerBase {
@Test
public void testAnimateArtifact() {
addCard(Zone.BATTLEFIELD, playerA, "Crucible of Worlds");
addCard(Zone.BATTLEFIELD, playerA, "Island", 4);
// Enchant artifact
// As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost.
addCard(Zone.HAND, playerA, "Animate Artifact", 1); // Enchantment {3}{U}
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Animate Artifact", "Crucible of Worlds");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerA, "Crucible of Worlds", 1);
assertPermanentCount(playerA, "Animate Artifact", 1);
assertType("Crucible of Worlds", CardType.CREATURE, null);
assertPowerToughness(playerA, "Crucible of Worlds", 3, 3);
}
@Test
public void testAnimateArtifactCreature() {
addCard(Zone.BATTLEFIELD, playerA, "Juggernaut");// Artifact Creature - Juggernaut {4}
addCard(Zone.BATTLEFIELD, playerA, "Island", 4);
// Enchant artifact
// As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost.
addCard(Zone.HAND, playerA, "Animate Artifact", 1); // Enchantment {3}{U}
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Animate Artifact", "Juggernaut");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerA, "Juggernaut", 1);
assertPermanentCount(playerA, "Animate Artifact", 1);
assertType("Juggernaut", CardType.CREATURE, "Juggernaut");
assertPowerToughness(playerA, "Juggernaut", 5, 3);
}
}