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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.cards.n;
import java.util.LinkedHashSet;
import java.util.Set;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.LoyaltyAbility;
import mage.abilities.common.PlanswalkerEntersWithLoyalityCountersAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.GainLifeEffect;
import mage.abilities.effects.common.continuous.BoostControlledEffect;
import mage.abilities.effects.common.continuous.GainAbilityControlledEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.common.FilterLandCard;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author fireshoes
*/
public class NissaNaturesArtisan extends CardImpl {
public NissaNaturesArtisan(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.PLANESWALKER},"{4}{G}{G}");
this.subtype.add("Nissa");
this.addAbility(new PlanswalkerEntersWithLoyalityCountersAbility(5));
// +3: You gain 3 life.
this.addAbility(new LoyaltyAbility(new GainLifeEffect(3), 3));
// -4: Reveal the top two cards of your library. Put all land cards from among them onto the battlefield and the rest into your hand.
this.addAbility(new LoyaltyAbility(new NissaNaturesArtisanEffect(), -4));
// -12: Creatures you control get +5/+5 and gain trample until end of turn.
Effect effect = new BoostControlledEffect(5, 5, Duration.EndOfTurn);
effect.setText("Creature you control get +5/+5");
LoyaltyAbility ability = new LoyaltyAbility(effect, -12);
ability.addEffect(new GainAbilityControlledEffect(TrampleAbility.getInstance(), Duration.EndOfTurn));
this.addAbility(ability);
}
public NissaNaturesArtisan(final NissaNaturesArtisan card) {
super(card);
}
@Override
public NissaNaturesArtisan copy() {
return new NissaNaturesArtisan(this);
}
}
class NissaNaturesArtisanEffect extends OneShotEffect {
public NissaNaturesArtisanEffect() {
super(Outcome.PutCardInPlay);
staticText = "Reveal the top two cards of your library. Put all land cards from among them onto the battlefield and the rest into your hand";
}
public NissaNaturesArtisanEffect(final NissaNaturesArtisanEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = game.getObject(source.getSourceId());
if (controller == null || sourceObject == null) {
return false;
}
Cards cards = new CardsImpl();
cards.addAll(controller.getLibrary().getTopCards(game, 2));
if (!cards.isEmpty()) {
controller.revealCards(sourceObject.getIdName(), cards, game);
Set<Card> toBattlefield = new LinkedHashSet<>();
for (Card card : cards.getCards(new FilterLandCard(), source.getSourceId(), source.getControllerId(), game)) {
cards.remove(card);
toBattlefield.add(card);
}
controller.moveCards(toBattlefield, Zone.BATTLEFIELD, source, game, false, false, true, null);
controller.moveCards(cards, Zone.HAND, source, game);
}
return true;
}
@Override
public NissaNaturesArtisanEffect copy() {
return new NissaNaturesArtisanEffect(this);
}
}