/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.common; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.Effect; import mage.constants.Zone; import mage.game.Game; import mage.game.combat.CombatGroup; import mage.game.events.GameEvent.EventType; import mage.game.events.GameEvent; import mage.game.permanent.Permanent; import mage.target.targetpointer.FixedTarget; public class AttacksAndIsNotBlockedTriggeredAbility extends TriggeredAbilityImpl { private boolean setTargetPointer; public AttacksAndIsNotBlockedTriggeredAbility(Effect effect) { this(effect, false, false); } public AttacksAndIsNotBlockedTriggeredAbility(Effect effect, boolean optional) { this(effect, optional, false); } public AttacksAndIsNotBlockedTriggeredAbility(Effect effect, boolean optional, boolean setTargetPointer) { super(Zone.BATTLEFIELD, effect, optional); this.setTargetPointer = setTargetPointer; } public AttacksAndIsNotBlockedTriggeredAbility(final AttacksAndIsNotBlockedTriggeredAbility ability) { super(ability); this.setTargetPointer = ability.setTargetPointer; } @Override public AttacksAndIsNotBlockedTriggeredAbility copy() { return new AttacksAndIsNotBlockedTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.DECLARED_BLOCKERS; } @Override public boolean checkTrigger(GameEvent event, Game game) { Permanent sourcePermanent = game.getPermanent(getSourceId()); if(sourcePermanent.isAttacking()) { for(CombatGroup combatGroup: game.getCombat().getGroups()) { if(combatGroup.getBlockers().isEmpty() && combatGroup.getAttackers().contains(getSourceId())) { if(setTargetPointer) { for(Effect effect : this.getEffects()) { effect.setTargetPointer(new FixedTarget(game.getCombat().getDefendingPlayerId(getSourceId(), game))); } } return true; } } } return false; } @Override public String getRule() { return "Whenever {this} attacks and isn't blocked, " + super.getRule(); } }