/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.c; import mage.abilities.Ability; import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.TargetController; import mage.constants.Zone; import mage.filter.FilterCard; import mage.game.Game; import mage.players.Player; import mage.target.TargetCard; import java.util.*; /** * * @author escplan9 (Derek Monturo - dmontur1 at gmail dot com) */ public class CreepingDread extends CardImpl { public CreepingDread(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{3}{B}"); // At the beginning of your upkeep, each player discards a card. Each opponent who discarded a card that shares a card type with the card you discarded loses 3 life. this.addAbility(new BeginningOfUpkeepTriggeredAbility(new CreepingDreadEffect(), TargetController.YOU, false)); } public CreepingDread(final CreepingDread card) { super(card); } @Override public CreepingDread copy() { return new CreepingDread(this); } } class CreepingDreadEffect extends OneShotEffect { public CreepingDreadEffect() { super(Outcome.Detriment); this.staticText = "each player discards a card. Each opponent who discarded a card that shares a card type with the card you discarded loses 3 life."; } public CreepingDreadEffect(final CreepingDreadEffect effect) { super(effect); } @Override public CreepingDreadEffect copy() { return new CreepingDreadEffect(this); } /* * When a spell or ability instructs each player to discard a card, starting with the player whose turn it is and proceeding in turn order, each player selects a card from his or her hand without revealing it, sets it aside, and then all of those cards are revealed and discarded at once. http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=409851 */ @Override public boolean apply(Game game, Ability source) { // controller discards a card - store info on card type Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { Set<CardType> typesChosen = new HashSet<>(); Map<Player,Card> cardsChosen = new HashMap<>(); if(!controller.getHand().isEmpty()) { TargetCard controllerTarget = new TargetCard(Zone.HAND, new FilterCard()); if(controller.choose(Outcome.Discard, controller.getHand(), controllerTarget, game)) { Card card = controller.getHand().get(controllerTarget.getFirstTarget(), game); if (card != null) { typesChosen = new HashSet<>(card.getCardType()); cardsChosen.put(controller, card); } } } Set<Player> opponentsAffected = new HashSet<>(); for (UUID playerId : game.getOpponents(source.getControllerId())) { Player opponent = game.getPlayer(playerId); // opponent discards a card - if it is same card type as controller, add to opponentsAffected if(!opponent.getHand().isEmpty()) { TargetCard target = new TargetCard(Zone.HAND, new FilterCard()); if(opponent.choose(Outcome.Discard, opponent.getHand(), target, game)) { Card card = opponent.getHand().get(target.getFirstTarget(), game); if (card != null) { if (!typesChosen.isEmpty()) { for (CardType cType : typesChosen) { for (CardType oType : card.getCardType()) { if (cType == oType) { opponentsAffected.add(opponent); break; } } } } cardsChosen.put(opponent, card); } } } } // everyone discards the card at the same time if (!cardsChosen.isEmpty()) { for (Map.Entry<Player, Card> entry : cardsChosen.entrySet()) { Player player = entry.getKey(); Card cardChosen = entry.getValue(); if (player != null && cardChosen != null) { player.discard(cardChosen, source, game); } } } // each opponent who discarded a card of the same type loses 3 life if (!opponentsAffected.isEmpty()) { for(Player opponent : opponentsAffected) { opponent.loseLife(3, game, false); } } return true; } return false; } }