/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.v; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.TargetController; import mage.game.Game; import mage.players.Player; /** * * @author LevelX2 */ public class Viseling extends CardImpl { public Viseling(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT,CardType.CREATURE},"{4}"); this.subtype.add("Construct"); this.power = new MageInt(2); this.toughness = new MageInt(2); // At the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in his or her hand minus 4. this.addAbility(new BeginningOfUpkeepTriggeredAbility(new ViselingEffect(), TargetController.OPPONENT, false)); } public Viseling(final Viseling card) { super(card); } @Override public Viseling copy() { return new Viseling(this); } } class ViselingEffect extends OneShotEffect { public ViselingEffect() { super(Outcome.Damage); this.staticText = "{source} deals X damage to that player, where X is the number of cards in his or her hand minus 4"; } public ViselingEffect(final ViselingEffect effect) { super(effect); } @Override public ViselingEffect copy() { return new ViselingEffect(this); } @Override public boolean apply(Game game, Ability source) { Player opponent = game.getPlayer(this.getTargetPointer().getFirst(game, source)); if (opponent != null) { int xValue = opponent.getHand().size() - 4; if (xValue > 0) { opponent.damage(xValue, source.getSourceId(), game, false, true); } return true; } return false; } }