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package mage.cards.n;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.condition.common.ProwlCondition;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.turn.AddExtraTurnControllerEffect;
import mage.abilities.keyword.ProwlAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.permanent.token.FaerieRogueToken;
import mage.players.Player;
import mage.watchers.common.AmountOfDamageAPlayerReceivedThisTurnWatcher;
/**
*
* @author LoneFox
*/
public class NotoriousThrong extends CardImpl {
public NotoriousThrong(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.TRIBAL,CardType.SORCERY},"{3}{U}");
this.subtype.add("Rogue");
// Prowl {5}{U}
this.addAbility(new ProwlAbility(this, "{5}{U}"));
// create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn.
this.getSpellAbility().addEffect(new NotoriousThrongEffect());
this.getSpellAbility().addWatcher(new AmountOfDamageAPlayerReceivedThisTurnWatcher());
// If Notorious Throng's prowl cost was paid, take an extra turn after this one.
Effect effect = new ConditionalOneShotEffect(new AddExtraTurnControllerEffect(), ProwlCondition.instance);
effect.setText("If {this}'s prowl cost was paid, take an extra turn after this one.");
this.getSpellAbility().addEffect(effect);
}
public NotoriousThrong(final NotoriousThrong card) {
super(card);
}
@Override
public NotoriousThrong copy() {
return new NotoriousThrong(this);
}
}
class NotoriousThrongEffect extends OneShotEffect {
public NotoriousThrongEffect() {
super(Outcome.PutCreatureInPlay);
staticText = "create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn";
}
public NotoriousThrongEffect(NotoriousThrongEffect effect) {
super(effect);
}
@Override
public NotoriousThrongEffect copy() {
return new NotoriousThrongEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
AmountOfDamageAPlayerReceivedThisTurnWatcher watcher = (AmountOfDamageAPlayerReceivedThisTurnWatcher) game.getState().getWatchers().get(AmountOfDamageAPlayerReceivedThisTurnWatcher.class.getSimpleName());
if(controller != null && watcher != null) {
int numTokens = 0;
for(UUID opponentId: game.getOpponents(controller.getId())) {
numTokens += watcher.getAmountOfDamageReceivedThisTurn(opponentId);
}
if(numTokens > 0) {
new CreateTokenEffect(new FaerieRogueToken(), numTokens).apply(game, source);
}
return true;
}
return false;
}
}