/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.a; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.common.delayed.AtTheEndOfCombatDelayedTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.DestroyTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.permanent.Permanent; import mage.target.targetpointer.FixedTarget; import java.util.Objects; import java.util.UUID; /** * * @author jeffwadsworth */ public class ArrogantBloodlord extends CardImpl { public ArrogantBloodlord(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{B}{B}"); this.subtype.add("Vampire"); this.subtype.add("Knight"); this.power = new MageInt(4); this.toughness = new MageInt(4); // Whenever Arrogant Bloodlord blocks or becomes blocked by a creature with power 1 or less, destroy Arrogant Bloodlord at end of combat. this.addAbility(new ArrogantBloodlordTriggeredAbility()); } public ArrogantBloodlord(final ArrogantBloodlord card) { super(card); } @Override public ArrogantBloodlord copy() { return new ArrogantBloodlord(this); } } class ArrogantBloodlordTriggeredAbility extends TriggeredAbilityImpl { ArrogantBloodlordTriggeredAbility() { super(Zone.BATTLEFIELD, new ArrogantBloodlordEffect()); } ArrogantBloodlordTriggeredAbility(final ArrogantBloodlordTriggeredAbility ability) { super(ability); } @Override public ArrogantBloodlordTriggeredAbility copy() { return new ArrogantBloodlordTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.BLOCKER_DECLARED; } @Override public boolean checkTrigger(GameEvent event, Game game) { Permanent blocker = game.getPermanent(event.getSourceId()); Permanent blocked = game.getPermanent(event.getTargetId()); Permanent arrogantBloodlord = game.getPermanent(sourceId); if (blocker != null && !Objects.equals(blocker, arrogantBloodlord) && blocker.getPower().getValue() < 2 && Objects.equals(blocked, arrogantBloodlord)) { return true; } if (blocker != null && Objects.equals(blocker, arrogantBloodlord) && game.getPermanent(event.getTargetId()).getPower().getValue() < 2) { return true; } return false; } @Override public String getRule() { return "Whenever {this} blocks or becomes blocked by a creature with power 1 or less, destroy {this} at end of combat."; } } class ArrogantBloodlordEffect extends OneShotEffect { ArrogantBloodlordEffect() { super(Outcome.Detriment); staticText = "Destroy {this} at the end of combat"; } ArrogantBloodlordEffect(final ArrogantBloodlordEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Permanent permanent = game.getPermanent(source.getSourceId()); if (permanent != null) { AtTheEndOfCombatDelayedTriggeredAbility delayedAbility = new AtTheEndOfCombatDelayedTriggeredAbility(new DestroyTargetEffect()); delayedAbility.getEffects().get(0).setTargetPointer(new FixedTarget(source.getSourceId())); game.addDelayedTriggeredAbility(delayedAbility, source); return true; } return false; } @Override public ArrogantBloodlordEffect copy() { return new ArrogantBloodlordEffect(this); } }