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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.cards.w;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.token.WolfToken;
import mage.players.Player;
/**
*
* @author LevelX2
*/
public class WolfcallersHowl extends CardImpl {
public WolfcallersHowl(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{3}{G}");
// At the beginning of your upkeep, create X 2/2 green Wolf creature tokens, where X is the number of your opponents with four or more cards in hand.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new WolfcallersHowlEffect(), TargetController.YOU, false));
}
public WolfcallersHowl(final WolfcallersHowl card) {
super(card);
}
@Override
public WolfcallersHowl copy() {
return new WolfcallersHowl(this);
}
}
class WolfcallersHowlEffect extends OneShotEffect {
public WolfcallersHowlEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "create X 2/2 green Wolf creature tokens, where X is the number of your opponents with four or more cards in hand";
}
public WolfcallersHowlEffect(final WolfcallersHowlEffect effect) {
super(effect);
}
@Override
public WolfcallersHowlEffect copy() {
return new WolfcallersHowlEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
int count = 0;
for(UUID playerId :game.getState().getPlayersInRange(controller.getId(), game)) {
if (controller.hasOpponent(playerId, game)) {
Player opponent = game.getPlayer(playerId);
if (opponent != null) {
if (opponent.getHand().size() >= 4) {
count++;
}
}
}
}
if (count > 0) {
return new CreateTokenEffect(new WolfToken("C14"), count).apply(game, source);
}
return true;
}
return false;
}
}