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package mage.cards.c;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.filter.FilterPermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetPlayer;
import java.util.UUID;
/**
*
* @author jeffwadsworth
*/
public class ChaoticBacklash extends CardImpl {
public ChaoticBacklash(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{4}{R}");
// Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents he or she controls.
this.getSpellAbility().addEffect(new ChaoticBacklashEffect());
this.getSpellAbility().addTarget(new TargetPlayer());
}
public ChaoticBacklash(final ChaoticBacklash card) {
super(card);
}
@Override
public ChaoticBacklash copy() {
return new ChaoticBacklash(this);
}
}
class ChaoticBacklashEffect extends OneShotEffect {
private static final FilterPermanent filter = new FilterPermanent("white and/or blue permanents he or she controls");
static {
filter.add(Predicates.or(
new ColorPredicate(ObjectColor.WHITE),
new ColorPredicate(ObjectColor.BLUE)));
}
public ChaoticBacklashEffect() {
super(Outcome.Detriment);
this.staticText = "{this} deals damage to target player equal to twice the number of white and/or blue permanents he or she controls";
}
public ChaoticBacklashEffect(final ChaoticBacklashEffect effect) {
super(effect);
}
@Override
public ChaoticBacklashEffect copy() {
return new ChaoticBacklashEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player targetPlayer = game.getPlayer(source.getFirstTarget());
if (targetPlayer != null) {
int amount = 2 * game.getBattlefield().countAll(filter, targetPlayer.getId(), game);
targetPlayer.damage(amount, source.getSourceId(), game, false, true);
return true;
}
return false;
}
}