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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.cards.b;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.OneShotEffect;
import mage.cards.*;
import mage.cards.repository.CardRepository;
import mage.choices.Choice;
import mage.choices.ChoiceImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.players.Player;
import java.util.UUID;
/**
*
* @author fireshoes
*/
public class BloodlineShaman extends CardImpl {
public BloodlineShaman(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{G}");
this.subtype.add("Elf");
this.subtype.add("Wizard");
this.subtype.add("Shaman");
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// {tap}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand.
// Otherwise, put it into your graveyard.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BloodlineShamanEffect(), new TapSourceCost()));
}
public BloodlineShaman(final BloodlineShaman card) {
super(card);
}
@Override
public BloodlineShaman copy() {
return new BloodlineShaman(this);
}
}
class BloodlineShamanEffect extends OneShotEffect {
public BloodlineShamanEffect() {
super(Outcome.Benefit);
this.staticText = "Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. "
+ "Otherwise, put it into your graveyard";
}
public BloodlineShamanEffect(final BloodlineShamanEffect effect) {
super(effect);
}
@Override
public BloodlineShamanEffect copy() {
return new BloodlineShamanEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = game.getObject(source.getSourceId());
if (controller != null) {
// Choose a creature type.
Choice typeChoice = new ChoiceImpl(true);
typeChoice.setMessage("Choose a creature type:");
typeChoice.setChoices(CardRepository.instance.getCreatureTypes());
while (!controller.choose(outcome, typeChoice, game)) {
if (!controller.canRespond()) {
return false;
}
}
if (typeChoice.getChoice() != null) {
game.informPlayers(sourceObject.getLogName() + " chosen type: " + typeChoice.getChoice());
}
FilterCard filterSubtype = new FilterCard();
filterSubtype.add(new SubtypePredicate(typeChoice.getChoice()));
// Reveal the top card of your library.
if (controller.getLibrary().hasCards()) {
Card card = controller.getLibrary().getFromTop(game);
Cards cards = new CardsImpl(card);
controller.revealCards(sourceObject.getIdName(), cards, game);
if (card != null) {
// If that card is a creature card of the chosen type, put it into your hand.
if (filterSubtype.match(card, game)) {
controller.moveCards(card, Zone.HAND, source, game);
// Otherwise, put it into your graveyard.
} else {
controller.moveCards(card, Zone.GRAVEYARD, source, game);
}
}
}
return true;
}
return false;
}
}