/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.e; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.EpicEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.FilterCard; import mage.filter.predicate.mageobject.CardTypePredicate; import mage.game.Game; import mage.players.Player; import mage.target.common.TargetCardInLibrary; import java.util.UUID; /** * * @author jeffwadsworth * */ public class EnduringIdeal extends CardImpl { public EnduringIdeal(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{5}{W}{W}"); // Search your library for an enchantment card and put it onto the battlefield. Then shuffle your library. this.getSpellAbility().addEffect(new EnduringIdealEffect()); // Epic this.getSpellAbility().addEffect(new EpicEffect()); } public EnduringIdeal(final EnduringIdeal card) { super(card); } @Override public EnduringIdeal copy() { return new EnduringIdeal(this); } } class EnduringIdealEffect extends OneShotEffect { private static final FilterCard filter = new FilterCard(); static { filter.add(new CardTypePredicate(CardType.ENCHANTMENT)); } public EnduringIdealEffect() { super(Outcome.Benefit); staticText = "Search your library for an enchantment card and put it onto the battlefield. Then shuffle your library"; } public EnduringIdealEffect(final EnduringIdealEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { boolean applied = false; Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { TargetCardInLibrary target = new TargetCardInLibrary(filter); controller.searchLibrary(target, game); Card targetCard = game.getCard(target.getFirstTarget()); if (targetCard == null) { applied = false; } else { applied = controller.moveCards(targetCard, Zone.BATTLEFIELD, source, game); controller.shuffleLibrary(source, game); } } return applied; } @Override public EnduringIdealEffect copy() { return new EnduringIdealEffect(this); } }