/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.u; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.LandfallAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.PreventionEffectImpl; import mage.abilities.effects.common.counter.AddCountersSourceEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.PhaseStep; import mage.constants.Zone; import mage.counters.CounterType; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.permanent.Permanent; import mage.game.turn.Step; /** * * @author fireshoes */ public class UndergrowthChampion extends CardImpl { public UndergrowthChampion(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{G}{G}"); this.subtype.add("Elemental"); this.power = new MageInt(2); this.toughness = new MageInt(2); // If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new UndergrowthChampionPreventionEffect())); // <i>Landfall</i>-Whenever a land enters the battlefield under your control, put a +1/+1 counter on Undergrowth Champion. this.addAbility(new LandfallAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance()), false)); } public UndergrowthChampion(final UndergrowthChampion card) { super(card); } @Override public UndergrowthChampion copy() { return new UndergrowthChampion(this); } } class UndergrowthChampionPreventionEffect extends PreventionEffectImpl { // remember turn and phase step to check if counter in this step was already removed private int turn = 0; private Step combatPhaseStep = null; public UndergrowthChampionPreventionEffect() { super(Duration.WhileOnBattlefield); staticText = "If damage would be dealt to {this} while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from {this}"; } public UndergrowthChampionPreventionEffect(final UndergrowthChampionPreventionEffect effect) { super(effect); this.turn = effect.turn; this.combatPhaseStep = effect.combatPhaseStep; } @Override public UndergrowthChampionPreventionEffect copy() { return new UndergrowthChampionPreventionEffect(this); } @Override public boolean apply(Game game, Ability source) { return true; } @Override public boolean replaceEvent(GameEvent event, Ability source, Game game) { Permanent permanent = game.getPermanent(source.getSourceId()); if (permanent != null) { boolean removeCounter = true; // check if in the same combat damage step already a counter was removed if (game.getTurn().getPhase().getStep().getType() == PhaseStep.COMBAT_DAMAGE) { if (game.getTurnNum() == turn && game.getTurn().getStep().equals(combatPhaseStep)) { removeCounter = false; } else { turn = game.getTurnNum(); combatPhaseStep = game.getTurn().getStep(); } } if(removeCounter && permanent.getCounters(game).containsKey(CounterType.P1P1)) { preventDamageAction(event, source, game); StringBuilder sb = new StringBuilder(permanent.getName()).append(": "); permanent.removeCounters(CounterType.P1P1.createInstance(), game); sb.append("Removed a +1/+1 counter "); game.informPlayers(sb.toString()); } } return false; } @Override public boolean applies(GameEvent event, Ability source, Game game) { if (super.applies(event, source, game)) { if (event.getTargetId().equals(source.getSourceId())) { return true; } } return false; } }