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package mage.cards.u;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.LandfallAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.PreventionEffectImpl;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.game.turn.Step;
/**
*
* @author fireshoes
*/
public class UndergrowthChampion extends CardImpl {
public UndergrowthChampion(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{G}{G}");
this.subtype.add("Elemental");
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new UndergrowthChampionPreventionEffect()));
// <i>Landfall</i>-Whenever a land enters the battlefield under your control, put a +1/+1 counter on Undergrowth Champion.
this.addAbility(new LandfallAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance()), false));
}
public UndergrowthChampion(final UndergrowthChampion card) {
super(card);
}
@Override
public UndergrowthChampion copy() {
return new UndergrowthChampion(this);
}
}
class UndergrowthChampionPreventionEffect extends PreventionEffectImpl {
// remember turn and phase step to check if counter in this step was already removed
private int turn = 0;
private Step combatPhaseStep = null;
public UndergrowthChampionPreventionEffect() {
super(Duration.WhileOnBattlefield);
staticText = "If damage would be dealt to {this} while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from {this}";
}
public UndergrowthChampionPreventionEffect(final UndergrowthChampionPreventionEffect effect) {
super(effect);
this.turn = effect.turn;
this.combatPhaseStep = effect.combatPhaseStep;
}
@Override
public UndergrowthChampionPreventionEffect copy() {
return new UndergrowthChampionPreventionEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) {
boolean removeCounter = true;
// check if in the same combat damage step already a counter was removed
if (game.getTurn().getPhase().getStep().getType() == PhaseStep.COMBAT_DAMAGE) {
if (game.getTurnNum() == turn
&& game.getTurn().getStep().equals(combatPhaseStep)) {
removeCounter = false;
} else {
turn = game.getTurnNum();
combatPhaseStep = game.getTurn().getStep();
}
}
if(removeCounter && permanent.getCounters(game).containsKey(CounterType.P1P1)) {
preventDamageAction(event, source, game);
StringBuilder sb = new StringBuilder(permanent.getName()).append(": ");
permanent.removeCounters(CounterType.P1P1.createInstance(), game);
sb.append("Removed a +1/+1 counter ");
game.informPlayers(sb.toString());
}
}
return false;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (super.applies(event, source, game)) {
if (event.getTargetId().equals(source.getSourceId())) {
return true;
}
}
return false;
}
}