package org.mage.test.cards.abilities.oneshot.sacrifice;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
* @author noxx
*/
public class BarterInBloodTest extends CardTestPlayerBase {
/**
* Checks that both creatures will be sacrificed
*/
@Test
public void testSacrifice() {
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 4);
addCard(Zone.HAND, playerA, "Barter in Blood");
addCard(Zone.BATTLEFIELD, playerA, "Memnite");
addCard(Zone.BATTLEFIELD, playerA, "Royal Assassin");
addCard(Zone.BATTLEFIELD, playerA, "Sengir Vampire");
addCard(Zone.BATTLEFIELD, playerB, "Island");
addCard(Zone.BATTLEFIELD, playerB, "Flowering Lumberknot");
addCard(Zone.BATTLEFIELD, playerB, "Moorland Inquisitor");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Barter in Blood");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerA, 5);
assertPermanentCount(playerB, 1);
}
}