/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects.keyword; import mage.ObjectColor; import mage.abilities.Ability; import mage.abilities.effects.ContinuousEffectImpl; import mage.abilities.keyword.ProtectionAbility; import mage.constants.Duration; import mage.constants.Layer; import mage.constants.Outcome; import mage.constants.SubLayer; import mage.filter.FilterObject; import mage.filter.predicate.mageobject.ColorPredicate; import mage.game.Game; import mage.game.permanent.Permanent; /** * * @author LevelX2 */ public class ProtectionChosenColorSourceEffect extends ContinuousEffectImpl { protected ObjectColor chosenColor; protected ProtectionAbility protectionAbility; public ProtectionChosenColorSourceEffect() { super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility); staticText = "{source} has protection from the chosen color"; } public ProtectionChosenColorSourceEffect(final ProtectionChosenColorSourceEffect effect) { super(effect); if (effect.chosenColor != null) { this.chosenColor = effect.chosenColor.copy(); } if (effect.protectionAbility != null) { this.protectionAbility = effect.protectionAbility.copy(); } } @Override public ProtectionChosenColorSourceEffect copy() { return new ProtectionChosenColorSourceEffect(this); } @Override public boolean apply(Game game, Ability source) { Permanent permanent = game.getPermanent(source.getSourceId()); if (permanent != null) { ObjectColor color = (ObjectColor) game.getState().getValue(permanent.getId() + "_color"); if (color != null && (protectionAbility == null || !color.equals(chosenColor))) { chosenColor = color; FilterObject protectionFilter = new FilterObject(chosenColor.getDescription()); protectionFilter.add(new ColorPredicate(chosenColor)); protectionAbility = new ProtectionAbility(protectionFilter); } if (protectionAbility != null) { permanent.addAbility(protectionAbility, source.getSourceId(), game); return true; } } return false; } }