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package mage.cards.s;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.continuous.BoostSourceEffect;
import mage.abilities.effects.common.continuous.GainAbilityAllEffect;
import mage.abilities.keyword.ProwlAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.game.combat.CombatGroup;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
/**
*
* @author BursegSardaukar
*/
public class StinkdrinkerBandit extends CardImpl {
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("Rogue");
static {
filter.add(new SubtypePredicate("Rogue"));
}
public StinkdrinkerBandit(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{B}");
this.subtype.add("Goblin");
this.subtype.add("Rogue");
this.power = new MageInt(2);
this.toughness = new MageInt(1);
// Prowl {1}, {B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
this.addAbility(new ProwlAbility(this, "{1}{B}"));
// Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(
new StinkdrinkerBanditTriggeredAbility(), Duration.WhileOnBattlefield,
filter, "Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn")));
}
public StinkdrinkerBandit(final StinkdrinkerBandit card) {
super(card);
}
@Override
public StinkdrinkerBandit copy() {
return new StinkdrinkerBandit(this);
}
}
class StinkdrinkerBanditTriggeredAbility extends TriggeredAbilityImpl {
public StinkdrinkerBanditTriggeredAbility() {
super(Zone.BATTLEFIELD, new BoostSourceEffect(2, 1, Duration.EndOfTurn));
}
public StinkdrinkerBanditTriggeredAbility(final StinkdrinkerBanditTriggeredAbility ability) {
super(ability);
}
@Override
public StinkdrinkerBanditTriggeredAbility copy() {
return new StinkdrinkerBanditTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.DECLARED_BLOCKERS;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
Permanent sourcePermanent = game.getPermanent(getSourceId());
if (sourcePermanent.isAttacking()) {
for (CombatGroup combatGroup: game.getCombat().getGroups()) {
if (combatGroup.getBlockers().isEmpty() && combatGroup.getAttackers().contains(getSourceId())) {
return true;
}
}
}
return false;
}
@Override
public String getRule() {
return "Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.";
}
}