/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import java.util.List; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.Mode; import mage.abilities.costs.mana.GenericManaCost; import mage.abilities.effects.ContinuousEffect; import mage.abilities.effects.Effect; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.DamageTargetEffect; import mage.abilities.effects.common.continuous.GainAbilityAllEffect; import mage.abilities.keyword.EscalateAbility; import mage.abilities.keyword.TrampleAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.constants.TargetController; import mage.filter.FilterPlayer; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.other.PlayerPredicate; import mage.filter.predicate.permanent.ControllerIdPredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.TargetPlayer; import mage.target.common.TargetCreaturePermanent; /** * * @author LevelX2 */ public class SavageAlliance extends CardImpl { private static final FilterPlayer filterPlayer = new FilterPlayer("player whose creatures gain trample"); private static final FilterCreaturePermanent filterCreature = new FilterCreaturePermanent("creature to deal 2 damage to"); private static final FilterPlayer filterOpponent = new FilterPlayer("opponent whose creatures get dealt damage"); static { filterOpponent.add(new PlayerPredicate(TargetController.OPPONENT)); } public SavageAlliance(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{2}{R}"); // Escalate {1} this.addAbility(new EscalateAbility(new GenericManaCost(1))); // Choose one or more — this.getSpellAbility().getModes().setMinModes(1); this.getSpellAbility().getModes().setMaxModes(3); // Creatures target player controls gain trample until end of turn. this.getSpellAbility().addEffect(new SavageAllianceGainTrampleEffect()); this.getSpellAbility().addTarget(new TargetPlayer(1, 1, false, filterPlayer)); // Savage Alliance deals 2 damage to target creature.; Mode mode = new Mode(); Effect effect = new DamageTargetEffect(2); effect.setText("{this} deals 2 damage to target creature"); mode.getEffects().add(effect); mode.getTargets().add(new TargetCreaturePermanent(filterCreature)); this.getSpellAbility().addMode(mode); // Savage Alliance deals 1 damage to each creature target opponent controls. mode = new Mode(); mode.getEffects().add(new SavageAllianceDamageEffect()); mode.getTargets().add(new TargetPlayer(1, 1, false, filterOpponent)); this.getSpellAbility().addMode(mode); } public SavageAlliance(final SavageAlliance card) { super(card); } @Override public SavageAlliance copy() { return new SavageAlliance(this); } } class SavageAllianceGainTrampleEffect extends OneShotEffect { public SavageAllianceGainTrampleEffect() { super(Outcome.AddAbility); staticText = "Creatures target player controls gain trample until end of turn"; } public SavageAllianceGainTrampleEffect(final SavageAllianceGainTrampleEffect effect) { super(effect); } @Override public SavageAllianceGainTrampleEffect copy() { return new SavageAllianceGainTrampleEffect(this); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(this.getTargetPointer().getFirst(game, source)); if (player != null) { FilterCreaturePermanent filter = new FilterCreaturePermanent(); filter.add(new ControllerIdPredicate((player.getId()))); ContinuousEffect effect = new GainAbilityAllEffect(TrampleAbility.getInstance(), Duration.EndOfTurn, filter); game.addEffect(effect, source); return true; } return false; } } class SavageAllianceDamageEffect extends OneShotEffect { public SavageAllianceDamageEffect() { super(Outcome.Damage); this.staticText = "{this} deals 1 damage to each creature target opponent controls"; } public SavageAllianceDamageEffect(final SavageAllianceDamageEffect effect) { super(effect); } @Override public SavageAllianceDamageEffect copy() { return new SavageAllianceDamageEffect(this); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getFirstTarget()); if (player != null) { FilterCreaturePermanent filter = new FilterCreaturePermanent(); filter.add(new ControllerIdPredicate(player.getId())); List<Permanent> creatures = game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game); for (Permanent creature : creatures) { creature.damage(1, source.getSourceId(), game, false, true); } return true; } return false; } }