/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.b; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.FilterCard; import mage.filter.predicate.mageobject.CardTypePredicate; import mage.filter.predicate.mageobject.SubtypePredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.common.TargetCardInHand; import mage.target.common.TargetCardInLibrary; import mage.target.common.TargetCardInYourGraveyard; import java.util.UUID; /** * * @author LevelX2 */ public class BoonweaverGiant extends CardImpl { public BoonweaverGiant(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{6}{W}"); this.subtype.add("Giant"); this.subtype.add("Monk"); this.power = new MageInt(4); this.toughness = new MageInt(4); // When Boonweaver Giant enters the battlefield, you may search your graveyard, hand, // and/or library for an Aura card and put it onto the battlefield attached to Boonweaver Giant. // If you search your library this way, shuffle it. this.addAbility(new EntersBattlefieldTriggeredAbility(new BoonweaverGiantEffect(), true)); } public BoonweaverGiant(final BoonweaverGiant card) { super(card); } @Override public BoonweaverGiant copy() { return new BoonweaverGiant(this); } } class BoonweaverGiantEffect extends OneShotEffect { public BoonweaverGiantEffect() { super(Outcome.UnboostCreature); this.staticText = "you may search your graveyard, hand, and/or library for an Aura card and put it onto the battlefield attached to {this}. If you search your library this way, shuffle it."; } public BoonweaverGiantEffect(final BoonweaverGiantEffect effect) { super(effect); } @Override public BoonweaverGiantEffect copy() { return new BoonweaverGiantEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller == null) { return false; } FilterCard filter = new FilterCard("Aura card"); filter.add(new CardTypePredicate(CardType.ENCHANTMENT)); filter.add(new SubtypePredicate("Aura")); Card card = null; Zone zone = null; if (controller.chooseUse(Outcome.Neutral, "Search your graveyard for an Aura card?", source, game)) { TargetCardInYourGraveyard target = new TargetCardInYourGraveyard(filter); if (controller.choose(Outcome.PutCardInPlay, controller.getGraveyard(), target, game)) { card = game.getCard(target.getFirstTarget()); if (card != null) { zone = Zone.GRAVEYARD; } } } if (card == null && controller.chooseUse(Outcome.Neutral, "Search your Hand for an Aura card?", source, game)) { TargetCardInHand target = new TargetCardInHand(filter); if (controller.choose(Outcome.PutCardInPlay, controller.getHand(), target, game)) { card = game.getCard(target.getFirstTarget()); if (card != null) { zone = Zone.HAND; } } } if (card == null) { TargetCardInLibrary target = new TargetCardInLibrary(filter); if (controller.searchLibrary(target, game)) { card = game.getCard(target.getFirstTarget()); if (card != null) { zone = Zone.LIBRARY; } } controller.shuffleLibrary(source, game); } // aura card found - attach it if (card != null) { Permanent permanent = game.getPermanent(source.getSourceId()); if (permanent != null) { game.getState().setValue("attachTo:" + card.getId(), permanent); } controller.moveCards(card, Zone.BATTLEFIELD, source, game); if (permanent != null) { return permanent.addAttachment(card.getId(), game); } } return true; } }