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package mage.cards.c;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.CouncilsDilemmaVoteEffect;
import mage.abilities.effects.common.SacrificeOpponentsEffect;
import mage.abilities.effects.common.discard.DiscardEachPlayerEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.game.Game;
import mage.players.Player;
import java.util.UUID;
/**
*
* @author JRHerlehy
*/
public class CapitalPunishment extends CardImpl {
public CapitalPunishment(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{4}{B}{B}");
// <i>Council's dilemma</i> — Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature for each death vote and discards a card for each taxes vote.
this.getSpellAbility().addEffect(new CapitalPunishmentDilemmaEffect());
}
public CapitalPunishment(final CapitalPunishment card) {
super(card);
}
@Override
public CapitalPunishment copy() {
return new CapitalPunishment(this);
}
}
class CapitalPunishmentDilemmaEffect extends CouncilsDilemmaVoteEffect {
public CapitalPunishmentDilemmaEffect() {
super(Outcome.Detriment);
this.staticText = "<i>Council's dilemma</i> — Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature for each death vote and discards a card for each taxes vote";
}
public CapitalPunishmentDilemmaEffect(final CapitalPunishmentDilemmaEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
//If no controller, exit out here and do not vote.
if (controller == null) return false;
this.vote("death", "taxes", controller, game, source);
//Death Votes
if (voteOneCount > 0) {
Effect sacrificeEffect = new SacrificeOpponentsEffect(voteOneCount, new FilterControlledCreaturePermanent());
sacrificeEffect.apply(game, source);
}
//Taxes Votes
if (voteTwoCount > 0) {
Effect discardEffect = new DiscardEachPlayerEffect(new StaticValue(voteTwoCount), false, TargetController.OPPONENT);
discardEffect.apply(game, source);
}
return true;
}
@Override
public CapitalPunishmentDilemmaEffect copy() {
return new CapitalPunishmentDilemmaEffect(this);
}
}