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package mage.cards.w;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.Cost;
import mage.abilities.costs.CostImpl;
import mage.abilities.costs.common.PayLifeCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.PreventDamageToTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.Target;
import mage.target.TargetPlayer;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author fireshoes
*/
public class WanderingMage extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Cleric or Wizard");
static {
filter.add(Predicates.or(
new SubtypePredicate("Cleric"),
new SubtypePredicate("Wizard")));
}
public WanderingMage(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{W}{U}{B}");
this.subtype.add("Human");
this.subtype.add("Cleric");
this.subtype.add("Wizard");
this.power = new MageInt(0);
this.toughness = new MageInt(3);
// {W}, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
new PreventDamageToTargetEffect(Duration.EndOfTurn, 2), new ManaCostsImpl("{W}"));
ability.addCost(new PayLifeCost(1));
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
// {U}: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn.
ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
new PreventDamageToTargetEffect(Duration.EndOfTurn, 1), new ManaCostsImpl("{U}"));
ability.addTarget(new TargetCreaturePermanent(filter));
this.addAbility(ability);
// {B}, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player this turn.
ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
new PreventDamageToTargetEffect(Duration.EndOfTurn, 2), new ManaCostsImpl("{B}"));
ability.addCost(new WanderingMageCost());
ability.addTarget(new TargetPlayer());
Target target = new TargetControlledCreaturePermanent();
target.setNotTarget(true);
ability.addTarget(target);
this.addAbility(ability);
}
public WanderingMage(final WanderingMage card) {
super(card);
}
@Override
public WanderingMage copy() {
return new WanderingMage(this);
}
}
class WanderingMageCost extends CostImpl {
public WanderingMageCost() {
this.text = "Put a -1/-1 counter on a creature you control";
}
public WanderingMageCost(WanderingMageCost cost) {
super(cost);
}
@Override
public boolean canPay(Ability ability, UUID sourceId, UUID controllerId, Game game) {
return true;
}
@Override
public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana, Cost costToPay) {
Permanent permanent = game.getPermanent(ability.getTargets().get(1).getFirstTarget());
if (permanent != null) {
permanent.addCounters(CounterType.M1M1.createInstance(), ability, game);
this.paid = true;
}
return paid;
}
@Override
public WanderingMageCost copy() {
return new WanderingMageCost(this);
}
}