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package mage.cards.w;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.AbilityPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author North
*/
public class WingPuncture extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature with flying");
static {
filter.add(new AbilityPredicate(FlyingAbility.class));
}
public WingPuncture(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{G}");
// Target creature you control deals damage equal to its power to target creature with flying.
this.getSpellAbility().addTarget(new TargetControlledCreaturePermanent());
this.getSpellAbility().addTarget(new TargetCreaturePermanent(filter));
this.getSpellAbility().addEffect(new WingPunctureEffect());
}
public WingPuncture(final WingPuncture card) {
super(card);
}
@Override
public WingPuncture copy() {
return new WingPuncture(this);
}
}
class WingPunctureEffect extends OneShotEffect {
public WingPunctureEffect() {
super(Outcome.Damage);
staticText = "Target creature you control deals damage equal to its power to target creature with flying";
}
public WingPunctureEffect(final WingPunctureEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent sourcePermanent = game.getPermanent(source.getFirstTarget());
if (sourcePermanent == null) {
sourcePermanent = (Permanent) game.getLastKnownInformation(source.getFirstTarget(), Zone.BATTLEFIELD);
}
Permanent targetPermanent = (Permanent) game.getPermanent(source.getTargets().get(1).getFirstTarget());
if (sourcePermanent != null && targetPermanent != null) {
targetPermanent.damage(sourcePermanent.getPower().getValue(), sourcePermanent.getId(), game, false, true);
return true;
}
return false;
}
@Override
public WingPunctureEffect copy() {
return new WingPunctureEffect(this);
}
}