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package org.mage.test.cards.restriction;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class ArrestTest extends CardTestPlayerBase {
@Test
public void testArrest1() {
addCard(Zone.HAND, playerA, "Arrest");
addCard(Zone.BATTLEFIELD, playerA, "Plains", 3);
addCard(Zone.BATTLEFIELD, playerB, "Forest", 4);
// {3}{G}: Create a 1/1 green Saproling creature token.
// {3}{W}: Creatures you control get +1/+1 until end of turn.
addCard(Zone.BATTLEFIELD, playerB, "Selesnya Guildmage");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Arrest", "Selesnya Guildmage");
attack(2, playerB, "Selesnya Guildmage");
setStopAt(2, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertPermanentCount(playerA, "Arrest", 1);
assertPermanentCount(playerB, "Saproling", 0); // can't use ability so no Saproling
assertLife(playerA, 20); // can't attack so no damage to player
assertLife(playerB, 20);
}
}