/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.h; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.keyword.PersistAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.TargetController; import mage.counters.Counter; import mage.counters.CounterType; import mage.filter.common.FilterControlledCreaturePermanent; import mage.game.Game; import mage.game.permanent.Permanent; /** * * @author jeffwadsworth */ public class Heartmender extends CardImpl { public Heartmender(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{G/W}{G/W}"); this.subtype.add("Elemental"); this.power = new MageInt(2); this.toughness = new MageInt(2); // At the beginning of your upkeep, remove a -1/-1 counter from each creature you control. this.addAbility(new BeginningOfUpkeepTriggeredAbility(new HeartmenderEffect(CounterType.M1M1.createInstance()), TargetController.YOU, false)); // Persist this.addAbility(new PersistAbility()); } public Heartmender(final Heartmender card) { super(card); } @Override public Heartmender copy() { return new Heartmender(this); } } class HeartmenderEffect extends OneShotEffect { private final Counter counter; public HeartmenderEffect(Counter counter) { super(Outcome.BoostCreature); this.counter = counter; staticText = "remove a -1/-1 counter from each creature you control"; } public HeartmenderEffect(HeartmenderEffect effect) { super(effect); this.counter = effect.counter.copy(); } @Override public boolean apply(Game game, Ability source) { boolean applied = false; FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent(); if (game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game).isEmpty()) { return true; } for (Permanent creature : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game)) { if (creature != null && creature.getCounters(game).getCount(counter.getName()) >= counter.getCount()) { creature.removeCounters(counter.getName(), counter.getCount(), game); game.informPlayers(new StringBuilder("Removed ").append(counter.getCount()).append(' ').append(counter.getName()) .append(" counter from ").append(creature.getName()).toString()); applied = true; } } return applied; } @Override public HeartmenderEffect copy() { return new HeartmenderEffect(this); } }