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package org.mage.test.cards.abilities.oneshot.destroy;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class BaneOfProgessTest extends CardTestPlayerBase {
@Test
public void testDestroy() {
// You may play land cards from your graveyard.
addCard(Zone.BATTLEFIELD, playerA, "Crucible of Worlds");
addCard(Zone.BATTLEFIELD, playerA, "Island", 6);
// Create a tokenonto the battlefield that's a copy of target artifact or creature.
// Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
addCard(Zone.HAND, playerA, "Stolen Identity"); // {4}{U}{U}
addCard(Zone.BATTLEFIELD, playerB, "Forest", 6);
// When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.
addCard(Zone.HAND, playerB, "Bane of Progress");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Stolen Identity", "Crucible of Worlds");
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Bane of Progress");
setStopAt(2, PhaseStep.BEGIN_COMBAT);
execute();
assertGraveyardCount(playerA, "Stolen Identity", 1);
assertPermanentCount(playerA, "Crucible of Worlds", 0);
assertPermanentCount(playerB, "Bane of Progress", 1);
assertPowerToughness(playerB, "Bane of Progress", 4, 4);
}
}