/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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*/
package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class ReturnSourceFromGraveyardToBattlefieldEffect extends OneShotEffect {
private boolean tapped;
private boolean ownerControl;
public ReturnSourceFromGraveyardToBattlefieldEffect() {
this(false);
}
public ReturnSourceFromGraveyardToBattlefieldEffect(boolean tapped) {
super(Outcome.PutCreatureInPlay);
this.tapped = tapped;
setText();
}
public ReturnSourceFromGraveyardToBattlefieldEffect(boolean tapped, boolean ownerControl) {
super(Outcome.PutCreatureInPlay);
this.tapped = tapped;
this.ownerControl = ownerControl;
setText();
}
public ReturnSourceFromGraveyardToBattlefieldEffect(final ReturnSourceFromGraveyardToBattlefieldEffect effect) {
super(effect);
this.tapped = effect.tapped;
this.ownerControl = effect.ownerControl;
}
@Override
public ReturnSourceFromGraveyardToBattlefieldEffect copy() {
return new ReturnSourceFromGraveyardToBattlefieldEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
if (game.getState().getZone(source.getSourceId()) != Zone.GRAVEYARD) {
return false;
}
Card card = game.getCard(source.getSourceId());
if (card == null) {
return false;
}
Player player;
if (ownerControl) {
player = game.getPlayer(card.getOwnerId());
} else {
player = game.getPlayer(source.getControllerId());
}
if (player == null) {
return false;
}
return player.moveCards(card, Zone.BATTLEFIELD, source, game, tapped, false, true, null);
}
private void setText() {
StringBuilder sb = new StringBuilder("return {this} from your graveyard to the battlefield");
if (tapped) {
sb.append(" tapped");
}
if (ownerControl) {
sb.append(" under its owner's control");
}
staticText = sb.toString();
}
}