/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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*/
package mage.abilities.effects.common;
import mage.constants.Duration;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.effects.PreventionEffectImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class PreventDamageToTargetEffect extends PreventionEffectImpl {
public PreventDamageToTargetEffect(Duration duration) {
this(duration, false);
}
public PreventDamageToTargetEffect(Duration duration, boolean onlyCombat) {
this(duration, Integer.MAX_VALUE, onlyCombat);
}
public PreventDamageToTargetEffect(Duration duration, int amount) {
this(duration, amount, false);
}
public PreventDamageToTargetEffect(Duration duration, int amount, boolean onlyCombat) {
super(duration, amount, onlyCombat);
}
public PreventDamageToTargetEffect(Duration duration, boolean onlyCombat, boolean consumable, DynamicValue amountToPreventDynamic) {
super(duration, 0, onlyCombat, consumable, amountToPreventDynamic);
}
public PreventDamageToTargetEffect(final PreventDamageToTargetEffect effect) {
super(effect);
}
@Override
public PreventDamageToTargetEffect copy() {
return new PreventDamageToTargetEffect(this);
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
return !this.used && super.applies(event, source, game) && event.getTargetId().equals(targetPointer.getFirst(game, source));
}
@Override
public String getText(Mode mode) {
if (staticText != null && !staticText.isEmpty()) {
return staticText;
}
StringBuilder sb = new StringBuilder();
if (amountToPrevent == Integer.MAX_VALUE) {
sb.append("Prevent all damage that would be dealt to target ");
} else {
sb.append("Prevent the next ").append(amountToPrevent).append(" damage that would be dealt to target ");
}
sb.append(mode.getTargets().get(0).getTargetName());
if (!duration.toString().isEmpty()) {
sb.append(' ');
if (duration == Duration.EndOfTurn) {
sb.append("this turn");
} else {
sb.append(duration.toString());
}
}
return sb.toString();
}
}