/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects.common; import mage.constants.Duration; import mage.abilities.Ability; import mage.abilities.Mode; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.effects.PreventionEffectImpl; import mage.game.Game; import mage.game.events.GameEvent; /** * * @author BetaSteward_at_googlemail.com */ public class PreventDamageToTargetEffect extends PreventionEffectImpl { public PreventDamageToTargetEffect(Duration duration) { this(duration, false); } public PreventDamageToTargetEffect(Duration duration, boolean onlyCombat) { this(duration, Integer.MAX_VALUE, onlyCombat); } public PreventDamageToTargetEffect(Duration duration, int amount) { this(duration, amount, false); } public PreventDamageToTargetEffect(Duration duration, int amount, boolean onlyCombat) { super(duration, amount, onlyCombat); } public PreventDamageToTargetEffect(Duration duration, boolean onlyCombat, boolean consumable, DynamicValue amountToPreventDynamic) { super(duration, 0, onlyCombat, consumable, amountToPreventDynamic); } public PreventDamageToTargetEffect(final PreventDamageToTargetEffect effect) { super(effect); } @Override public PreventDamageToTargetEffect copy() { return new PreventDamageToTargetEffect(this); } @Override public boolean applies(GameEvent event, Ability source, Game game) { return !this.used && super.applies(event, source, game) && event.getTargetId().equals(targetPointer.getFirst(game, source)); } @Override public String getText(Mode mode) { if (staticText != null && !staticText.isEmpty()) { return staticText; } StringBuilder sb = new StringBuilder(); if (amountToPrevent == Integer.MAX_VALUE) { sb.append("Prevent all damage that would be dealt to target "); } else { sb.append("Prevent the next ").append(amountToPrevent).append(" damage that would be dealt to target "); } sb.append(mode.getTargets().get(0).getTargetName()); if (!duration.toString().isEmpty()) { sb.append(' '); if (duration == Duration.EndOfTurn) { sb.append("this turn"); } else { sb.append(duration.toString()); } } return sb.toString(); } }