/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package org.mage.test.cards.triggers; import mage.constants.PhaseStep; import mage.constants.Zone; import org.junit.Test; import org.mage.test.serverside.base.CardTestPlayerBase; /** * * @author LevelX2 */ public class BaralChiefOfComplianceTest extends CardTestPlayerBase { /** * In the following scenario baral's loot ability isn't triggered. * * Baral, Chief of Compliance in my graveyard, opponent had a creature in * the stack. * * I cast Ojutai's Command with modes: Return creature from graveyard to * battlefield (targeting Baral), and counter their creature spell. Ojutai's * command resolves, do the modes in the order they appear in the card. I * put Baral onto the battlefield, and he is around to witness the creature * be counted. Baral's loot ability isn't triggered. * */ @Test public void testBaralTrigger() { addCard(Zone.BATTLEFIELD, playerA, "Plains", 2); addCard(Zone.HAND, playerA, "Silvercoat Lion"); addCard(Zone.BATTLEFIELD, playerB, "Plains", 2); addCard(Zone.BATTLEFIELD, playerB, "Island", 2); // Instant and sorcery spells you cast cost {1} less to cast. // Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card. addCard(Zone.GRAVEYARD, playerB, "Baral, Chief of Compliance"); // Creature {1}{U} // Choose two - // Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield; // or You gain 4 life; // or Counter target creature spell; // or Draw a card addCard(Zone.HAND, playerB, "Ojutai's Command"); // Instant {2}{W}{U} castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Silvercoat Lion"); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Ojutai's Command", "mode=1Baral, Chief of Compliance^mode=3Silvercoat Lion"); setModeChoice(playerB, "1"); setModeChoice(playerB, "3"); setStopAt(1, PhaseStep.BEGIN_COMBAT); execute(); assertGraveyardCount(playerA, "Silvercoat Lion", 1); assertGraveyardCount(playerB, "Ojutai's Command", 1); assertGraveyardCount(playerB, 2); assertPermanentCount(playerB, "Baral, Chief of Compliance", 1); } }