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package org.mage.test.cards.triggers.dies;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class OmnathLocusOfRageTest extends CardTestPlayerBase {
/**
* The new Omnath's ability doesn't trigger when he dies, although it
* explicitely states in the card's text that it should.
*/
@Test
public void testDiesTriggeredAbility() {
// <i>Landfall</i> - Whenever a land enters the battlefield under your control, put a 5/5 red and green Elemental creature token onto the battlefield.
// Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to target creature or player.
addCard(Zone.BATTLEFIELD, playerA, "Omnath, Locus of Rage", 1);
// Target player sacrifices a creature.
addCard(Zone.HAND, playerB, "Diabolic Edict", 1); // {1}{B}
addCard(Zone.BATTLEFIELD, playerB, "Swamp", 2);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Diabolic Edict", playerA);
addTarget(playerA, playerB);
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertGraveyardCount(playerB, "Diabolic Edict", 1);
assertGraveyardCount(playerA, "Omnath, Locus of Rage", 1);
assertLife(playerA, 20);
assertLife(playerB, 17);
}
@Test
public void testDiesTriggeredAbilityOnlyIfPresent() {
// <i>Landfall</i> - Whenever a land enters the battlefield under your control, put a 5/5 red and green Elemental creature token onto the battlefield.
// Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to target creature or player.
addCard(Zone.BATTLEFIELD, playerA, "Omnath, Locus of Rage", 1);
addCard(Zone.BATTLEFIELD, playerA, "Lightning Elemental", 1); // 4/1 Elemental - Haste
// Blastfire Bolt deals 5 damage to target creature. Destroy all Equipment attached to that creature.
addCard(Zone.HAND, playerB, "Blastfire Bolt", 1); // {5}{R}
addCard(Zone.HAND, playerB, "Lightning Bolt", 1); // {R}
addCard(Zone.BATTLEFIELD, playerB, "Mountain", 7);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Lightning Bolt", "Lightning Elemental"); // Dying Lightning Elemental does no longer trigger ability of Omnath
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Blastfire Bolt", "Omnath, Locus of Rage", "Lightning Bolt");
addTarget(playerA, playerB);
addTarget(playerA, playerB);
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertGraveyardCount(playerB, "Lightning Bolt", 1);
assertGraveyardCount(playerB, "Blastfire Bolt", 1);
assertGraveyardCount(playerA, "Omnath, Locus of Rage", 1);
assertGraveyardCount(playerA, "Lightning Elemental", 1);
assertLife(playerA, 20);
assertLife(playerB, 17);
}
}