/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package org.mage.test.cards.triggers.dies; import mage.constants.PhaseStep; import mage.constants.Zone; import org.junit.Test; import org.mage.test.serverside.base.CardTestPlayerBase; /** * * @author LevelX2 */ public class OmnathLocusOfRageTest extends CardTestPlayerBase { /** * The new Omnath's ability doesn't trigger when he dies, although it * explicitely states in the card's text that it should. */ @Test public void testDiesTriggeredAbility() { // <i>Landfall</i> - Whenever a land enters the battlefield under your control, put a 5/5 red and green Elemental creature token onto the battlefield. // Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to target creature or player. addCard(Zone.BATTLEFIELD, playerA, "Omnath, Locus of Rage", 1); // Target player sacrifices a creature. addCard(Zone.HAND, playerB, "Diabolic Edict", 1); // {1}{B} addCard(Zone.BATTLEFIELD, playerB, "Swamp", 2); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Diabolic Edict", playerA); addTarget(playerA, playerB); setStopAt(1, PhaseStep.BEGIN_COMBAT); execute(); assertGraveyardCount(playerB, "Diabolic Edict", 1); assertGraveyardCount(playerA, "Omnath, Locus of Rage", 1); assertLife(playerA, 20); assertLife(playerB, 17); } @Test public void testDiesTriggeredAbilityOnlyIfPresent() { // <i>Landfall</i> - Whenever a land enters the battlefield under your control, put a 5/5 red and green Elemental creature token onto the battlefield. // Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to target creature or player. addCard(Zone.BATTLEFIELD, playerA, "Omnath, Locus of Rage", 1); addCard(Zone.BATTLEFIELD, playerA, "Lightning Elemental", 1); // 4/1 Elemental - Haste // Blastfire Bolt deals 5 damage to target creature. Destroy all Equipment attached to that creature. addCard(Zone.HAND, playerB, "Blastfire Bolt", 1); // {5}{R} addCard(Zone.HAND, playerB, "Lightning Bolt", 1); // {R} addCard(Zone.BATTLEFIELD, playerB, "Mountain", 7); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Lightning Bolt", "Lightning Elemental"); // Dying Lightning Elemental does no longer trigger ability of Omnath castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Blastfire Bolt", "Omnath, Locus of Rage", "Lightning Bolt"); addTarget(playerA, playerB); addTarget(playerA, playerB); setStopAt(1, PhaseStep.BEGIN_COMBAT); execute(); assertGraveyardCount(playerB, "Lightning Bolt", 1); assertGraveyardCount(playerB, "Blastfire Bolt", 1); assertGraveyardCount(playerA, "Omnath, Locus of Rage", 1); assertGraveyardCount(playerA, "Lightning Elemental", 1); assertLife(playerA, 20); assertLife(playerB, 17); } }