/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects.common.continuous; import java.util.ArrayList; import java.util.List; import mage.MageObjectReference; import mage.ObjectColor; import mage.abilities.Ability; import mage.abilities.common.TurnFaceUpAbility; import mage.abilities.costs.Cost; import mage.abilities.costs.Costs; import mage.abilities.costs.CostsImpl; import mage.abilities.effects.ContinuousEffectImpl; import mage.cards.Card; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Layer; import mage.constants.Outcome; import mage.constants.SubLayer; import mage.game.Game; import mage.game.permanent.Permanent; /** * This effect lets the card be a 2/2 face-down creature, with no text, no name, * no subtypes, and no mana cost, if it's face down on the battlefield. And it * adds the a TurnFaceUpAbility ability. * * @author LevelX2 */ public class BecomesFaceDownCreatureEffect extends ContinuousEffectImpl implements SourceEffect { public enum FaceDownType { MANIFESTED, MANUAL, MEGAMORPHED, MORPHED } protected int zoneChangeCounter; protected Ability turnFaceUpAbility = null; protected MageObjectReference objectReference = null; protected boolean foundPermanent; protected FaceDownType faceDownType; public BecomesFaceDownCreatureEffect(Duration duration, FaceDownType faceDownType) { this(null, null, duration, faceDownType); } public BecomesFaceDownCreatureEffect(Costs<Cost> turnFaceUpCosts, FaceDownType faceDownType) { this(turnFaceUpCosts, null, faceDownType); } public BecomesFaceDownCreatureEffect(Costs<Cost> turnFaceUpCosts, MageObjectReference objectReference, FaceDownType faceDownType) { this(turnFaceUpCosts, objectReference, Duration.WhileOnBattlefield, faceDownType); } public BecomesFaceDownCreatureEffect(Cost cost, MageObjectReference objectReference, Duration duration, FaceDownType faceDownType) { this(createCosts(cost), objectReference, duration, faceDownType); } public BecomesFaceDownCreatureEffect(Costs<Cost> turnFaceUpCosts, MageObjectReference objectReference, Duration duration, FaceDownType faceDownType) { super(duration, Outcome.BecomeCreature); this.objectReference = objectReference; this.zoneChangeCounter = Integer.MIN_VALUE; if (turnFaceUpCosts != null) { this.turnFaceUpAbility = new TurnFaceUpAbility(turnFaceUpCosts, faceDownType == FaceDownType.MEGAMORPHED); } staticText = "{this} becomes a 2/2 face-down creature, with no text, no name, no subtypes, and no mana cost"; foundPermanent = false; this.faceDownType = faceDownType; } public BecomesFaceDownCreatureEffect(final BecomesFaceDownCreatureEffect effect) { super(effect); this.zoneChangeCounter = effect.zoneChangeCounter; if (effect.turnFaceUpAbility != null) { this.turnFaceUpAbility = effect.turnFaceUpAbility.copy(); } this.objectReference = effect.objectReference; this.foundPermanent = effect.foundPermanent; this.faceDownType = effect.faceDownType; } @Override public BecomesFaceDownCreatureEffect copy() { return new BecomesFaceDownCreatureEffect(this); } private static Costs<Cost> createCosts(Cost cost) { if (cost == null) { return null; } Costs<Cost> costs = new CostsImpl<>(); costs.add(cost); return costs; } @Override public void init(Ability source, Game game) { super.init(source, game); if (faceDownType == FaceDownType.MANUAL) { Permanent permanent; if (objectReference != null) { permanent = objectReference.getPermanent(game); } else { permanent = game.getPermanent(source.getSourceId()); } if (permanent != null) { permanent.setFaceDown(true, game); } } } @Override public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) { Permanent permanent; if (objectReference != null) { permanent = objectReference.getPermanent(game); } else { permanent = game.getPermanent(source.getSourceId()); } if (permanent != null && permanent.isFaceDown(game)) { if (!foundPermanent) { foundPermanent = true; switch (faceDownType) { case MANIFESTED: case MANUAL: // sets manifested image permanent.setManifested(true); break; case MORPHED: case MEGAMORPHED: permanent.setMorphed(true); break; } } switch (layer) { case TypeChangingEffects_4: permanent.setName(""); permanent.getSuperType().clear(); permanent.getCardType().clear(); permanent.addCardType(CardType.CREATURE); permanent.getSubtype(game).clear(); break; case ColorChangingEffects_5: permanent.getColor(game).setColor(new ObjectColor()); break; case AbilityAddingRemovingEffects_6: Card card = game.getCard(permanent.getId()); // List<Ability> abilitiesToRemove = new ArrayList<>(); for (Ability ability : permanent.getAbilities()) { if (card != null && !card.getAbilities().contains(ability)) { // gained abilities from other sources won't be removed continue; } if (ability.getWorksFaceDown()) { ability.setRuleVisible(false); continue; } else if (!ability.getRuleVisible() && !ability.getEffects().isEmpty()) { if (ability.getEffects().get(0) instanceof BecomesFaceDownCreatureEffect) { continue; } } abilitiesToRemove.add(ability); } permanent.getAbilities().removeAll(abilitiesToRemove); if (turnFaceUpAbility != null) { permanent.addAbility(turnFaceUpAbility, source.getSourceId(), game); } break; case PTChangingEffects_7: if (sublayer == SubLayer.SetPT_7b) { permanent.getPower().setValue(2); permanent.getToughness().setValue(2); } } } else if (duration == Duration.Custom && foundPermanent == true) { discard(); } return true; } @Override public boolean apply(Game game, Ability source) { return false; } @Override public boolean hasLayer(Layer layer) { return layer == Layer.PTChangingEffects_7 || layer == Layer.AbilityAddingRemovingEffects_6 || layer == Layer.ColorChangingEffects_5 || layer == Layer.TypeChangingEffects_4; } }